Baldur’s Gate 3 BEST Astarion Build [Ultimate Guide]
Spending 40+ hours in Baldur's Gate 3, I was able to create the Best Astarion Build for you guys to use as well!
Here's our recommended Astarion build.
Astarion is a charismatic High Elf Companion in Baldur’s Gate 3 that you can quickly recruit on Ravaged Beach. He is a powerful Rogue with great Dexterity and is a master of sneaking behind the enemy to land the final blow. This guide will look at Baldur’s Gate 3 best Astarion build and what items you should equip on him.
Astarion is a romanceable Companion in Baldur’s Gate 3 with the High Elf Race, Charlatan Background, and Rogue Class. He can be recruited on Ravaged Beach.
I highly suggest selecting the Thief Subclass, with a focus on Dexterity and Charisma, to sneak behind enemies and escape buildings easily.
For the loadout, select the Joltshooter as your first Weapon, and the Shortsword +1 as both your Main Hand and Off-Hand Weapons. For the Armor, opt for Light Armor such as Shadow of Menzoberranzan and Gloves of Archery.
Skills that rely on Dexterity, Charisma, and Wisdom, such as Acrobatics, Sleight of Hand, Stealth, Deception, and Perception, are perfect for Astarion.
While leveling up, choose the Lucky and Sharpshooter Feats when they become available and invest some Ability Points into Dexterity.
Acrobatics, Sleight of Hand, Stealth, Deception (Expertise), Perception (Expertise)
Potion of Healing, Potion of Invisibility, Feather Fall Scroll, Caustic Bulb, Smokepowder Bomb, Arrow of Lightning
Astarion is a High Elf Companion that you meet in Baldur’s Gate 3. Like many other Companions, Astarion will join the player in combat, requiring its loadout and build.
As a High Elf Rogue, Astarion is a master of cunning trickery and artful movement. He is a humanoid Charlatan that weighs 75 kilograms and can carry up to 120 kilograms.
How To Find Astarion?
You will find Astarion on Ravaged Beach. When you land with your Nautiloid ship and crash on the beach, head West from the crash site. You will find him in a cave nearby, calling out for help.
However, he will attempt to take your life when you come closer to him. He won’t be able to do so, though, due to the parasites in your and his mind.
Then, a log dialogue will begin, at the end of which you can choose to recruit him. Say “Yes” when he asks to join the team. And that’s it. You will have unlocked and recruited Astarion. It will still take time and effort to gain his trust and friendship. But you can still use him in combat.
Astarion Class, Race, And Background
Astarion has the default Rogue Class with the High Elf Race and Charlatan Background.
Available Skill Proficiencies: Athletics, Insight, Stealth, Performance, Persuasion, Investigation, Intimidation, Deception, Acrobatics, Perception, and Sleight of Hand.
Starting Items: 2 Grease Bottles, Scroll of Revivify, 2 Health Potions, Thieves’ Tools.
Starting Weapon: Shortsword
Starting Armor: Leather Armor, Leather Boots.
Features Unique To Rogues: Sneak Attack (Ranged), Sneak Attack (Melee).
Race: High Elf
Base Racial Speed: 9 meters per turn.
Cantrips With Subclass: Blade Ward (Arcane Trickster), Minor Illusion (Arcane Trickster), Poison Spray (Arcane Trickster), Ray of Frost (Arcane Trickster), Shocking Grasp (Arcane Trickster), True Strike (Arcane Trickster), Bone Chill (Arcane Trickster), Dancing Lights (Arcane Trickster), Fire Bolt (Arcane Trickster), Friends (Arcane Trickster), Light (Arcane Trickster).
Fey Ancestry: Magic will not send you into a slumber. Additionally, you will have an Advantage when using a Saving Throw against being hexed.
Darkvision: You can see 60 feet in front of you in dim light and darkness.
Keen Senses: You gain Proficiency in Perception.
Background Features: Deception Proficiency, Sleight of Hand Proficiency.
Proficiencies: History, Deception, Perception, Medicine, Sleight of Hand
Using an Action corresponding to your Background will grant you +25 EXP and +1 Inspiration Point. You may use these Points to reroll a check for any Ability. This effect also works for companions.
Astarion Starting Stats
Astarion's Eccentric Clothing
Two-Handed Ranged Weapon
Sleight of Hand (Expert)
Astarion is of the Rogue Class with the High Elf Race. As a Rogue, he has high initial Dexterity. Hence, you’ll be better off building Dexterity-based weapons than Strength-based ones. This also allows Astarion to go first in battle with a relatively high Initiative.
Moreover, Astarion features a high Constitution, which will help you last longer in battle, and Intelligence, which is helpful for specific Skills such as Arcana and History.
Astarion also has relatively high Wisdom, perfect for casting spells like Medicine, and moderate Charisma, which is the best option for a deceitful Rogue like Astarion.
You start with specific Skills and Clothing, default Weapons, and Armor. This guide will show you the best choices for each of these.
Weapon Proficiency: Simple Weapon, Longsword, Hand Crossbow, Shortsword, Rapier.
Armor Proficiency: Light Armor
Hit Dice: 1d8
In my playthrough, I found that Thief was the best Rogue Subclass for Astarion. This Subclass is a master of manipulation. It has several Actions that are specific to this Subclass, as well as some Actions related to the Rogue Class in general. Additionally, you can enjoy all of the Rogue Class Feats and three of the Theif Subclass’s Feats. Personally, the manipulation and sneak attack features came in very handy with Astarion in my party, which is why I never removed him during the entirety of my playthrough, players should definitely invest in his subclass.
Thieves have the following actions available to them:
Sneak Attack (Melee and Ranged): You deal 1d6 additional damage to a single target over which you have an Advantage. This Action has a Melee variant (range: 1.5 meters) and a Ranged variant (range: 18 meters). Sneak Attack’s damage increases by 1d6 for every two levels you have above Level 1.
Supreme Sneak: You become invisible for a short duration. Your invisibility will be cut short if you take damage or an Action, cast a different spell, or attack an enemy. This Action is unlocked at Level 9 and exclusive to the Thief Subclass.
Cunning Action: Disengage: This Action allows you to disengage from battle safely. When you move away from combat, Opportunity Attacks won’t get triggered. This is a Class Action unlocked at Level 2 for Rogues.
Cunning Action: Dash: Your Movement Speed is doubled. This is also a Class Action unlocked at Rogue Level 2.
Cunning Action: Hide: You pass all Stealth checks and successfully hide yourself from foes. You’ll stay hidden as long as you follow the shadows and stay out of the enemies’ lines of sight. This state will break if you use a spell or land an attack. This Class Action is unlocked at Rogue Level 2.
The Thief Subclass has a few initially unlocked features and some Class Features that gradually get unlocked as your Level progresses.
Fast Hands: The Fast Hands Feature grants you a Bonus Action. This Thief-only Feature is unlocked when you choose a Subclass for Rogue (at Level 3).
Second-Story Work: All Falling damage you receive is halved. This is also a Thief-specific Feature that gets unlocked at Rogue Level 3 (as soon as you unlock the Thief Subclass).
Evasion: Evasion lets you dodge specific Spells. For Spells that typically deal half the damage due to a Dexterity Saving Throw, you will completely evade them if Evasion succeeds. If not, they will deal half the damage.
Uncanny Dodge: You utilize your reflexes to dodge the next attack swiftly. But instead of entirely escaping it, you only receive half the usual damage. This is a Rogue-specific Feature that gets unlocked at Rogue Level 5.
Reliable Talent: Reliable Talent makes the lowest possible die roll be ten if you make an Ability Check with a Skill while being Proficient. This is a Rogue-only Feature that gets unlocked relatively late, at Level 11.
Best Astarion Weapon Loadout
Weapon 1: The Joltshooter
Weapon 2 (Main Hand): Shortsword +1
Weapon 2 (Off-Hand): Shortsword
Longbow, Ranged, Two-Handed
Shortsword, Finesse, Light
Shortsword, Finesse, Light
Electric Blood: You recieve 2 Lightning Charges with every hit from Joltshooter.
Hamstring Shot, Brace (Ranged)
Flourish, Piercing Strike
Flourish, Piercing Strike
How To Unlock
A possible reward from the Rescue the Grand Duke quest.
You can get it as loot from some barrels and chests.
You can get it as loot from some barrels and chests.
For Astarion, I would highly suggest building the Weapons mentioned above.
The Joltshooter: For your 1st Weapon, choose the Joltshooter. It’s a Longbow ideal for Rogues like Astarion and is a great piercing Ranged Weapon. It deals a significant amount of damage, but it’s pretty rare to find.
This Weapon gives you 2 Lightning Charges for every hit you land with the Joltshooter. It also unlocks the Weapon Actions Brace (Ranged) and Hamstring Shot.
Brace (Ranged) sacrifices 6 meters of your Movement Speed so you can roll ranged damage twice. Whichever result is the highest, you deal that much ranged damage. This effect only lasts once every short rest.
On the other hand, the Hamstring Shot damages enemies in the back of their thighs, halving their Movement Speed. This Action has a range of 18 meters.
Shortsword +1: For the Main Hand and Off-Hand Weapons, My recommendation would be the Shortsword +1. This is a variant of the Shortsword that features +1 Weapon Enchantment.
It has two Proficiency-based Actions: Flourish and Piercing Strike. Flourish lets you deceive the enemy so that they can lose their balance. Piercing Strike deals stabbing damage to foes and may also inflict Gaping Wounds.
Recommended Armor For Astarion
Helmet: Shadow of Menzoberranzan
Chest: Drow Studded Leather Armor
Gloves: Gloves of Archery
Boots: Disintegrating Night Walkers
Light Armor Proficiency
Light Armor Proficiency
Light Armor Proficiency
Light Armor Proficiency
Superior Padding: You receive -1 Blugeoning Damage.
Corelon's Guiding Hand: You acquire extra Proficiency when using Shortbows and Longbows. All Ranged Weapons deal +2 more damage.
Night Walker: You're immune to Ensnaring, Enwebbing, and Entanglement. Additionally, you will not slip on ice or grease.
Shrouded in Shadow: Gain invisibility for the next 2 turns. This Action requires Concentration and reset after every Short Rest. You break invisibility if you use a spell, take damage, do another Action, or attack an enemy.
Misty Step: You will teleport to any space within your vision that is unoccupied. This is a Level 2 Conjuration School Spell and has a range of 18 meters.
How To Unlock
Found in (X:50, Y:75) in Myconid Colony during the "Protecting the Myconid" quest.
You'll find it in Overgrown Tunnel. It will be dropped by Mask of Terror and Mask of Vengeance.
You can buy them during Act 1 in the Goblin Camp.
You can find these boots dropped by the True Soul Nere as well as in Grymforge.
You want to go extra Light for the Armor with Astarion. This is because he relies on fast movement and doesn’t need a lot of heavy Armor.
Shadow of Mezoberranzan: This should be your Helmet of choice since it grants you extra invisibility for the next two turns. It works like Supreme Sneak, but you can acquire it earlier in the game.
Drow Studded Leather Armor: This Light Armor is great against opponents that deal with Bludgeoning Damage.
Gloves of Archery: This Armor works best with the Rogue Class since it adds extra Proficiency to Longbows and Shortbows, which the Rogue Class is already Proficient in.
Disintegrating Night Walkers: You become immune to several Crowd Control effects and gain immunity to slipping. You also get a new teleporting Action that works perfectly with your Supreme Sneak and Shadow of Mezoberranzan.
Best Accessories For Astarion
Ring 1: Emerald Ring
Ring 2: Caustic Band
Amulet: Amulet of Selune's Chosen
3 meters of additional Movement Speed.
Malefic Excretion: All weapons deal +2 Acid Damage to enemies.
Selune's Dream (Spell): Deals 1d8 hit points of damage. Touching an ally regenerates 1d8 HP but it may also make the ally fall asleep. There is no effect on constructs or the undead. This Spell requires Concentration and is a Cantrip-Level Spell. It only charges after every Long Rest.
How To Unlock
Can be bought from several merchants as well looted from chests and barrels.
Can be bought from Derryth, who can be found in the Myconoid Colony.
You'll find this inside the Shattered Sanctum goblin camp. Simply go upstairs and enter the gateway behind the throne to find it.
In Baldur’s Gate 3, you can equip two Rings and one Amulet. Here is my recommendation for the Amulet and Rings:
Emerald Ring: The first Ring I’d recommend is the Emerald Ring. It’s a simple accessory that boosts Movement Speed, allowing you to move farther on the battlefield. Quickly moving about is essential for a Baldur’s Gate 3 best Astarion build with the Thief Subclass.
Caustic Band: I would highly suggest the Caustic Band for the second Ring due to its additional Poison Damage. It passively damages your foes, depleting their health while you move through the arena.
Amulet of Selune’s Chosen: We have the Amulet of Selune’s Chosen, which grants you an extra Spell called Selune’s Dream. It deals damage and lets you heal an ally to an extent. It comes with a caveat: the partner may fall asleep. But it’s a great support, Amulet, for keeping your team alive.
Astarion Best Skills
Baldur’s Gate 3 has 18 pre-defined Skills that grant you special buffs and effects or may help in overworld exploration. These are further classified into Active and Passive Skills. Active Skills directly help in combat or exploration, whereas Passive Skills grant constant buffs and effects.
Moreover, each Skill is associated with a particular Ability. Skills affect the checks for their corresponding Abilities, determining whether you succeed at a task. For instance, you’ll need to do a Dexterity check to sneak from someone. The StealthSkills will affect the outcome of this check positively.
For this Baldur’s Gate 3 best Astarion build, since you’ll be maxing out Dexterity and Charisma, you’ll want Skills associated with those Abilities. You’ll want to avoid Strength and Intelligence-based Skills for this build.
Here are my recommended Skills for Astarion that I found to be most helpful:
Acrobatics is a Dexterity Skill that has several uses during exploration and sometimes even combat. It prevents slipping on grease, ice, and other slippery surfaces. Additionally, it lets you balance yourself on ropes and stay rooted. Lastly, when you jump with Acrobatics, it helps you land back on your feet.
Sleight Of Hand
Sleight of Hand is another Dexterity Skill. It’s a Class Skill that you can select for Astarion during character creation. This Skill aids in manual trickery, such as when you try to hide an item or steal. It’s also an excellent pickpocketing Skill and will help you disarm traps.
Stealth is one of the most crucial skills for Astarion. This Rogue Class Skill does a Dexterity check for tasks like sneaking from buildings, escaping without grabbing anyone’s attention, and hiding from enemies.
I found Stealth to be the most helpful because while exploring the lands and coming across enemies, I love having the freedom to approach situations differently. With Stealth, you have the added ability to either completely avoid confrontations or combine Stealth with Sneak Attack and almost one-hit enemies, It’s oh-so good to pull off!
This is the first Charisma-based Skill on this list. Deception is an artful Skill that does a Deception check and boosts your chances of concealing the truth via words and actions. Additionally, you can easily fast-talk and get away with lying. Deception also aids in conning merchants, hiding yourself through disguises, and gambling.
Lastly, we have Perception, a Wisdom-based Skill. It does a Wisdom check and helps find hidden items, treasures, and sensing perils. Moreover, Perception will let you eavesdrop on sensitive conversations and make you more aware of your surroundings. You can also spot other stealthy people more easily.
Astarion Ability Scores
Abilities are the primary stats in Baldur’s Gate 3 that affect several aspects of your gameplay. For this Baldur’s Gate 3 best Astarion build, I highly suggest making Dexterity, Constitution, Charisma, and Wisdom. I wouldn’t recommend building Strength or Intelligence, as players won’t use any specific Skills that enhance those Abilities.
In Baldur’s Gate 3, you can assign specific Ability Points to each Ability.
Here’s what each Ability does and the amount of Ability Points I recommend building on it:
Strength – 9 Points: This affects your ability to have a successful attack roll and influences your damage with Strength-based weapons. Strength also decides your weight-carrying capacity and how far you can leap. My suggestion would be not to spend any points on Strength as it’s unnecessary here.
Dexterity – 16 Points: This affects your ability to hit enemies and deal damage using Dexterity-dependant weapons. Additionally, it decides if you’ll go first in the battle and determines whether the enemy will hit you. I’d recommend spending the most Ability Points on this.
Constitution – 14 Points: The Constitution affects how much damage you can withstand. Spend some points on Constitution; you’ll need some defense to move through the shadows.
Intelligence – 8 Points: Intelligence influences your ability to recall and reason. This is more suited for Wizards as it affects their spellcasting ability. Hence, I don’t recommend building Intelligence on this Baldur’s Gate 3 best Astarion build.
Wisdom – 14 Points: Wisdom is mainly used by the Druids, Clerics, and Rangers. However, it has some benefits for a Rogue such as Astarion. Hence, you should invest some Ability Points into Wisdom.
Charisma – 14 Points: Charisma is the primary spellcasting Ability for Sorcerers, Paladins, Warlocks, and Bards. However, it has some utility for Astarion as well. Hence, build some Ability Points into Charisma.
How To Level Astarion?
As you progress through Baldur’s Gate 3, you can level up Astarion to 12 levels. And with each Level, you gain extra Skills and Features, some of which you can choose.
Here’s how you should level up Astarion:
Astarion will have his default Skills, Class, Race, Background, and Loadout equipped.
Unique Skill – Vampire Bite: You bite a living object, dealing 2d4 damage (except when you’re Hiding or if the creature is not conscious) and regenerating 2d4 HP. This Skill doesn’t break a state of stealth. This recharges after every Short Rest and has a range of 1.5 meters.
You can unlock Vampire Bite by letting Astarion suck your blood or conversing with him about him being a vampire.
Strategy: During Level 1, focus on avoiding direct combat and use your primary weapon and Vampire Bite to deal damage. Use Stealth, especially your Sneak Attacks, to get behind and damage the enemy. Always keep your distance from the enemy.
Strategy: At Level 2, you still haven’t unlocked your Thief Subclass. Hence, focus on stealth and staying away from direct enemy fire. Use your new Cunning Action Features to evade, hide, and disengage from combat.
At Level 3, you finally get to pick a Subclass for Astarion. I’d suggest picking Thief as it has a great Movement Speed and moves swiftly through the battlefield.
Unlocked Features: Fast Hands, Second-Story Work.
Strategy: Keep staying in stealth and performing sneak attacks from a distance. Fast Hands is a Double Bonus Action, which lets you use it twice along with the regular Action you make on any turn. Use it first to get into stealth, damage the enemy, and again evade or disengage.
This is one of the most essential levels since it presents your first significant choice in Baldur’s Gate 3: select a Feat from the list provided, boost an Ability by two Ability Points, or boost two Abilities by one Ability Point each.
You will be given the same choice at Levels 8, 10, and 12. However, the list of Feats you can choose from differs each time. I would recommend building a Feat instead of investing in Ability Points for this Baldur’s Gate 3 best Astarion build.
Recommended Feat – Sharpshooter: Your ranged weapon attacks are not subject to High Ground Rules. Moreover, if you perform a ranged weapon attack with a Proficient weapon, your Attack Roll receives a -5 penalty. You also deal +10 damage during this turn.
Strategy: Sharpshooter is perfect since it practically adds more damage on top of making you immune to High Ground Rules, meaning you get more damage minus the consequences of shooting from above. This lets you aim for higher up, where you have a stealth advantage over your foes.
Health Upgrade: 31 to 38
Unlocked Feature: Uncanny Dodge
Strategy: At this point, you’ll want to focus on damage, maintain stealth, and stay on higher ground. You’ll want to start stockpiling on healing and enchantment items and potions. This will help you sustain better in battle and deal more damage.
Health Upgrade: 38 to 45
At Level 6, you can unlock Expertise for any two of your Skills. You can also change the Skills you’re Proficient in. If you couldn’t set up our recommended Proficiencies during character creation, now’s the time to correct your Baldur’s Gate 3 best Astarion build.
Expertise doubles your Proficiency in the chosen Skill, which means you’re twice as likely to succeed in checks for said Skills. I’d recommend building Expertise on Perception and Deception. These will help you sense danger and monsters in stealth and work through people’s psyches.
Health Upgrade: 45 to 52
Unlocked Feature: Evasion
Strategy: Your strategy will remain the same, this time deploying your newly unlocked Feature Evasion to dodge specific Spells. Additionally, Evasion negates the damage of Spells that typically deal half damage on a successful Dexterity Saving Throw.
This is when you get another choice: choose a Feat or add Ability Points. I’d recommend adding two Ability Points into Dexterity since this Ability is your priority.
Strategy: Stay in hiding when faced with an enemy and remain stealthy. Since you’ve added some Ability Points to Dexterity, your damage with stealth attacks will be drastically boosted.
Health Upgrade: 59 to 66
Unlocked Features: Supreme Sneak
Strategy: At Level 9, you unlock the last Subclass Action: Supreme Sneak. It makes you invisible, letting you move freely. Focus on damage now and use Supreme Sneak to disengage fights.
Level 10 presents you with yet another choice: either you can choose to unlock a Feat or upgrade your Ability Points. Since we upgraded an Ability, you’ll want to unlock a new Feat from the list.
Recommended Feature – Lucky: This Feat grants you 3 Lucky Points. You can then utilize these points to acquire an Advantage whenever you perform an Attack Roll, Saving Throw, or Ability Check. You can also use the Lucky Points to force the opponent to reroll an Attack Roll.
Strategy: As a Thief, you already have the upper hand in stealth, versatility, and manipulation. With the Lucky Feature, you gain another advantage without fulfilling Advantage requirements. And by having the ability to force a reroll, you can change your fate in the game.
Health Upgrade: 73 to 80
Unlocked Features: Reliable Talent
Strategy: Your strategy remains the same from this point. Use Vampire Bite with your Skills to melt through enemies. Reliable Talent will help you deal more damage with specific Skills.
This is the final Level, and you receive another choice between unlocking a Feat or adding Ability Points. I suggest adding two more Ability Points to Dexterity. Since your entire build is based on Dexterity, you’ll want to maximize it as much as possible.
Strategy: Now that your build is complete, you can focus on damage and manipulating foes. You have several non-combat features and Skills at this point. Hence, focus on staying invisible and using your Bonus Action to heal up once you’ve left the battle.
Astarion Best Items
Besides the Weapons, Armor, and Accessories, you should also consider some useful Consumables. These are single-use items but will help you tons in battle.
I recommend using any of the following Consumables with this Theif build.
Potion of Healing/Greater Healing/Superior Healing: Potion of Healing regenerates 2d2 +2 Hit Points. You can opt for better variants, such as the Potions of Greater and Superior Healing, which recover 4d4 +4 and 8d8 +8 HP, respectively.
Potion of Invisibility: You gain invisibility for a minute that ends on casting spells or attacking. You can use this before Level 9 to acquire short-term invisibility.
Feather Fall Scroll: You don’t receive any fall damage. It works well with Second-Story Work that you obtain at Level 3.
Caustic Bulb: Generate a puddle of damaging liquid that lands 1d4 Acid Damage every turn.
Smokepowder Bomb: You throw a grenade that detonates on impact. It deals 3d4 +3 Force Damage.
Arrow of Lightning: You deal 1d4 Lightning Damage and electrify water and blood.
Astarion is one of the most charming and dextrous companions in Baldur’s Gate 3. With the right build, this manipulative vampire can be a very useful ally.
A lot of new players are rightfully obsessed with Astarion, not only cause of his amazing abilities in battle and general gameplay but also because of his Character and Wit. He fits the Byronic Hero type of character, which entails a man who lives his life on his own terms, damn the consequences. One who is intelligent enough that living his life on his own terms actually means something.
Astarion’s entire character arc throughout the game centers on acquiring enough power to be truly free, making him the only character who tries to take advantage of the Ceremorphosis process. This unparalleled kind of storytelling and character building is one of the many reasons I found him to be the most charming among characters and kept him throughout my playthrough of the game.
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