Baldur’s Gate 3 BEST Feats For Cleric

If you're unsure of the best Feats for Cleric, I have played Baldur's Gate 3 for 60+ hours and I'll share what I've found to be the best!

Clerics Best feat Baldur's Gate 3
Baldur's Gate 3 Best Cleric Feats Image Captured by Veryaligaming
About The Author

Reeshail Qureshi has played Baldur’s Gate 3 for 60+ hours and you can easily trust the information and the hands-on experience he provides for Baldur’s Gate 3.

The Cleric class excels in providing versatile support in Dungeons and Dragons. In Baldur’s Gate 3, Clerics are known for their powerful healing and buffing abilities, making them valuable. They also possess effective damage spells for challenging situations.

Key Takeaways

  • Using the War Caster feat gives you an advantage on saving throws to maintain Concentration on a spell.
  • Ritual Caster is another best feat for Cleric, allowing you to cast additional spells in Baldur’s Gate 3.
  • You can increase movement speed, and rugged terrain doesn’t slow you down when you Dash by using Mobile Feat.
  • To increase the survivability in Baldur’s Gate, use the Tough Feat, which can give you enormous healing power.
  • If you want extraordinary spells in Baldur’s Gate 3, choose the Magic Initiate Feat.

Baldur’s Gate 3 Best Feats For Cleric



War Caster

Gain an Advantage on Saving Throws to maintain Concentration

Available at Level 8

Ritual Caster

Employ a Ritual spell without consuming a precious spell.

Available at level 4


Increases Movement Speed and improves Dash in any terrain.

Available at Level 4 for all Classes


Increase the survivability

Additional Hit Points

Magic Initiate

Extraordinary Spells

Available at level 8

While using Cleric’s Class in Baldur’s Gate 3, you can get an opportunity to get the feats at levels 4,8 and 12. Among all the feats available for Cleric in Baldur’s Gate 3, I have listed the best cleric’s feat for you:

  • War Caster
  • Ritual Caster
  • Mobile
  • Tough
  • Magic Initiate

War Caster

Best Combat Cleric Feat.

Why did I choose War Caster?

War Caster gives you an edge on Saving Throws to keep Concentration, which helps maintain buffs and debuffs during combat. 

War Caster is the best Feat for clerics because it provides essential concentration for strong Cleric Buffs. It also helps you maintain concentration during combat, ensuring your performance remains unaffected. Therefore, I recommend having the War Caster Feat, as it is crucial for maintaining concentration.

In-game Description:

Notably, you can gain an Advantage on Saving Throws to maintain Concentration on a spell. Moreover, you can also use a reaction to cast Shocking Grasp at a target moving out of melee range.

Class Features

  • War Caster: Concentration
  • War Caster: Opportunity Spell


  • Available at Level 4 for all Classes
  • Concentration Check Advantage.
  • Opportunity Attack ( Shocking Grasp) with a spell.
  • Better melee spellcasting.
  • Perk is limited to Concentration Checks only.

Ritual Caster

Best Strategic Spell Cleric Feat.

Why did I choose Ritual Caster?

Ritual Caster allows you to learn two ritual spells of your choice, increasing your build’s versatility. Moreover, you can cast spells without spending spell slots.

The Ritual Caster Feat is valuable because it lets you cast a Ritual spell without using a spell slot, although you need to prepare the spell in advance. Casting extra spells is advantageous and can help save a party member from adversity.

In-game Description:

Ritual spells represent a unique category of magic that can be enacted without consuming a designated spell slot.

Class Features

  • Ritual Caster: Ritual Spells
  • Cast spells without expending spell slot.
  • Learn new spells. 
  • Preparing spells takes time.
  • Only limited spells are available for learning.


Best Movement Cleric Feat.

Why did I choose Mobile Feat?

Mobile gives you a strong advantage in overall mobility and rugged terrain combat, enhancing your speed. It also saves you from opportunity attacks by enemies while moving.

Moving on, the next best feat for Cleric in Baldur’s Gate 3 is Mobile. It makes you faster, allowing swift movement through challenging terrain when dashing. Moreover, attacking an enemy up close while moving prevents them from making opportunity attacks.

In-game Description:

You can increase your movement speed, and rugged terrain doesn’t slow you down when you Dash. If you move after making a melee attack, you don’t provoke Opportunity Attacks from your target.

Class Features

  • Mobile: Evade Opportunity Attack
  • Mobile: Evade Difficult Terrain


  • Available at Level 4 for all Classes
  • Improves Mobility.
  • Avoids Opportunity attacks.
  • Doesn’t slow down in rugged terrains.
  • Limited benefit as the cleric already has decent mobility.
  • Spending on this feat means you will miss out other better ones.


Best Survivability Cleric Feat.

Why did I choose Tough Feat?

Tough increases the character’s HP, making you resilient and surviving longer in combats.

Tough Baldur's Gate 3
Tough Baldur’s Gate 3 Image credits: VeryAli Gaming

Clerics are the primary support in Baldur’s Gate 3 when using the Baldur’s Gate 3 Cleric Class. You must have sufficient healing and boosting power to succeed in the long run. You must have good hit points for this, as they will help you heal quickly.

In-game Description:

To increase the survivability in Baldur’s Gate, use the Tough Feat, which can give you enormous healing power.

  • Increases HP.
  • Long Term HP benefits as you level up.
  • No direct combat benefit.
  • Most effective at higher levels only.

Magic Initiate

Best Versatile Spell-Casting Cleric Feat.

Why did I choose Magic Initiate?

Magic Initiate boosts your spell-casting abilities by allowing you to learn two cantrips and level 1 spells from other classes, making your build more versatile.

Next comes the Magic Initiate Feat for Cleric in Baldur’s Gate 3. Many spells are available for the Cleric Class in Baldur’s Gate 3. I recommend having the Magic Initiate Feat use the spells to an extraordinary level. Moreover, you can use any level 1 spell, and by using this feat, you can utilize those cantrips once daily.

In-game Description:

It would be best to have the Magic initiate feat to increase the features and power of your ordinary spells.

  • Learn more spells and cantrips from other classes.
  • Build Versatility. 
  • Limited spells to choose from.
Magic Initiate Best Cleric Feat
Magic Initiate Best Cleric Feat Image credits: VeryAli Gaming

Why Others Were Not Choosen?

  • Sentinel: Limited to melee combat only and relies heavily on positioning and playstyle.
  • Lucky: Its usage is only limited to 3 times per long rest, and the outcomes are random.
  • Shield Master: Only beneficial if you have a shield and require proficiency in usage. 

My Thoughts On Best Cleric Feats

I think the top ones are the War Caster and Tough, as they give huge advantages in combat. This ends in my detailed and comprehensive guide on Baldur’s Gate 3 Best Feats for Cleric. Notably, I have explained the best five feats you should use to benefit from Cleric’s Class. Moreover, choosing the right feat according to your desired style and benefit would be best.

Moreover, you can check our other comprehensive guides on Baldur’s Gate 3:

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