The most hyped time of the year is here, as it’s the launch of the latest Call of duty; now, you might sneak your way through the campaign with any random weapon, but without a proper loadout in the multiplayer game mode, your survival is not possible.
Today we’ll be covering all the best possible loadouts you can get while starting off with the game for different weapon classes, so you can choose for yourself which weapon progression you want to go really into and get the most out of it.
Key Takeaways
- The best loadouts In MW2 include Assault, SMG, Sniper, Shotgun, and Marksmen Rifle classes.
- All the best attachments will be listed under each weapon loadout.
- Your secondary weapons will be fully customizable according to your taste but make sure to use the right primary weapon.
- Perks can also be subjected to playstyle and situations, so there will be a room for change in that section as well.
Comparison table of Loadouts;
No. Loadouts Damage Fire Modes Rate of Fire Magazine Size Reload Time Recoil Unlocked At
1 Assault Rifle 30-20 Automatic 857 RPM 60 2.36 s Low Level 10
2 Submachine Gun Medium-Low Automatic High 40 Very Fast - Default
3 Sniper Rifle High TBA - 10 - - Default
4 Marksmen Rifle - TBA - 5 - - Level 7
5 Shotgun - TBA - 8 - - Default
Best MW2 Loadouts

We will be covering each weapon class loadout individually for you to choose from which class suits your playstyle best and which loadout you should look for while starting off with the Multiplayer in Call Of Duty MW 2.
Assault Rifle

Weapon Class | Assault Rifle |
Damage | · 68-50 (SP Grenadier), 52-45 (SP SOPMOD) · 30-20 (MP) |
Damage Multipliers | Head: 5, Limbs: 0.7 (SP) Head: 1.4 (MP) |
Fire Mode(s) | Automatic |
Rate of Fire | 800 RPM (SP) 857 RPM (MP) |
Magazine Size | 30 rounds (SP, MP) 60 rounds (Old School) |
Starting Ammunition | 30+390 (SP) 30+60 (MP) 60+30 (Old School) |
Maximum Ammunition | 30+420 (SP) 30+180 (MP) 60+180 (Old School) |
Reload Time | 2.03s loaded 2.36s unloaded |
Recoil | Low |
Penetration | Medium |
Unlocked | Level 10 |
Used by | USMC, SAS |
The M4 is still the Meta weapon in the game when it comes to call of duty, and to have a loadout built around it, you can feel pretty confident in the battlefield. M4 has the least amount of recoil and offers a straightforward hip-fire and recoil patterns, making it an easy-to-control weapon.
You can pair M4 with the Lachmann Sub/MP5 and dominating close to mid-range fights will be a piece of cake.
Attachments
- Primary Weapon: M4
- Secondary: Lachmann Sub (MP-5)
- Muzzle: FSS Covert V
- Barrel: 11.5″ T-H4
- Optics: Mini Red Dot
- Stock: Demo Fade Pro
- Rear Grip: X-Ten Grip
- Magazine: 45 Round Mag
- Base Perk 1: Tracker
- Base Perk 2: Double Time
- Bonus Perk: Fast Hands
- Ultimate Perk: Ghost
- Lethal Equipment: Proximity Mines
- Tactical Equipment: Stun Grenades
- Field Upgrade: Dead Silence
Submachine Gun

Damage | Medium-low |
Fire Mode(s) | Automatic |
Rate of Fire | High |
Magazine Size | 40 rounds |
Starting Ammunition | 40+160 rounds |
Maximum Ammunition | 40+160 rounds |
Reload Time | Very Fast |
Range | Infinite |
Recoil | None |
Unlocked | Default for the Coalition faction |
Used by | SAS, Coalition |
Winning a fight depends upon how much damage you can output and, more importantly, how fast you can output it. With Vel-46, aka MP7, you can do both, which makes it the current meta weapon. You can make custom loadouts with this specific weapon depending on your playstyle.
The extremely fast fire rate keeps you ahead of your opponents, while the magazine is something you need to keep an eye on frequently unless you want to end up reloading in the middle of a fight. It also offers an accurate hip-fire to dominate the foes in close combat.
Attachments
- Primary Weapon: Vel-46
- Secondary: X13 Auto
- Muzzle: XTEN BLACK KITE
- Under barrel: X-Ten Drop Grip
- Optics: Red Dot
- Stock: VEL A-568 Collapsed
- Rear Grip: ZLR Combat Grip
- Magazine: 50 Round Mag
- Base Perk 1: Tracker
- Base Perk 2: Double Time
- Bonus Perk: Fast Hands
- Ultimate Perk: Ghost
- Lethal Equipment: Proximity Mines
- Tactical Equipment: Stun Grenades
- Field Upgrade: Dead Silence
Sniper Rifle

Platform | MRBA |
Weapon Class | Sniper Rifle |
Max Level | 27 |
Magazine Capacity | 10 |
Reserve Ammo | 20 |
Fire Modes | TBA |
How to Unlock | Unlocked by default. |
One shot, one kill, the statement is pretty accurate when it comes to sniper rifles, and those who are into deathmatch can relate perfectly. MCPR-300 is one of the finest Sniper Rifles in the game, and if you plan on hunting your target at farther distances, then this should be your go-to weapon.
Primary | MCPR-300 |
Secondary | P890 |
Tactical | Smoke Grenade |
Lethal | Proximity Mine |
Base Perk 1 | Extra Tactical |
Base Perk 2 | Double Time |
Bonus Perk | Spotter |
Ultimate Perk | Ghost |
Field Upgrade 1 | Deployable Cover |
Field Upgrade 2 | Munitions Box |
Ammunition | .300 Mag Frangible |
Bolt | Cronen Smooth Bolt |
Barrel | 19" Silentfire Barrel |
Laser | Canted Vibro-Dot 7 |
FSS Merc Stock | FSS Merc Stock |
Attachments
- Primary Weapon: MCPR – 300
- Secondary: FSS Hurricane
- Muzzle: Nilsound 90
- Barrel: 22″ OMX-456
- Bolt: Cronen Smooth
- Lazer: Nilsound 90
- Stock: FSS Merc
- Rear Grip: Cronen Cheetah
- Magazine: 5 Round
- Base Perk 1: Hardened
- Base Perk 2: Scavenger
- Bonus Perk: Fast Hands or Spotter
- Ultimate Perk: Ghost
- Lethal Equipment: Proximity Mines
- Tactical Equipment: Stun Grenades
- Field Upgrade: Dead Silence
Marksmen Rifle

Platform | Bryson Long Rifle |
Weapon Class | Marksman Rifle |
Max Level | 16 |
Magazine Capacity | 5 |
Reserve Ammo | 10 |
Fire Modes | TBA |
How to Unlock | Unlocked at Level 7 |
SP-R 208 is a bolt-action rifle that is considered one of the deadliest marksman rifles available in the game; it was a fan favorite in the previous title and even in WARZONE, and now it has made its way to the latest Modern Warefare 2 and fans are loving it already.
It allows the players to shoot more often and has the capability to Single fire kill the enemy if you can aim right. With increased mag size and faster fire rate, some players won’t hesitate to use it in close-range combats, especially in game modes like Deathmatch or search and destroy.
Primary | SP-R 208 |
Secondary | X13 Auto |
Tactical | Snapshot Grenade |
Lethal | Semtex |
Base Perk 1 | Double Time |
Base Perk 2 | Scavenger |
Bonus Perk | Hardline |
Ultimate Perk | Quick Fix |
Field Upgrade | Portable Radar |
Laser | 1MW Laser Box |
Barrel | 23.5" Fluted R-67 |
Optic | SP-X 80 6.6x |
Comb | Aim Assist 406 |
Bolt | FSS ST87 Bolt |
Attachments
- Primary Weapon: SP-R 208
- Secondary: FSS Hurricane
- Muzzle: Nilsound 90
- Barrel: 23.5″ Fluted R-67
- Bolt: FSS ST87
- Optics: Iron Sight
- Stock: ZRL T70
- Rear Grip: Cronen Cheetah
- Magazine: 10 Round Mag
- Base Perk 1: Hardened
- Base Perk 2: Scavenger
- Bonus Perk: Fast Hands or Spotter
- Ultimate Perk: Ghost
- Lethal Equipment: Proximity Mines
- Tactical Equipment: Stun Grenades
- Field Upgrade: Dead Silence
Shotgun

Platform | Bryson 800 Series |
Weapon Class | Shotgun |
Max Level | 21 |
Magazine Capacity | 8 |
Reserve Ammo | 16 |
Fire Modes | TBA |
How to Unlock | Unlocked by default |
It’s all fun and game while you are away from your enemies; the real fight begins when you are at close range, and that’s where shotguns come in. Call of duty has a history with shotguns, especially when it comes to consoles, as the auto locks, with the help of aim assist, give players an advantage.
That doesn’t mean you can’t have fun on PC; Shotguns and their loadouts have the capability to destroy the enemy in the close combat situation putting a massive amount of damage in single or burst shot mode. Paired with an MP5 and you’ll be unstoppable in any game mode.
Primary | Bryson 800 |
Secondary | M4 |
Tactical | Stim |
Lethal | Semtex |
Base Perk 1 | Double Time |
Base Perk 2 | Overkill |
Bonus Perk | Fast Hands |
Ultimate Perk | Quickfix |
Field Upgrade | Dead Silence |
Guard | Demo X50 Tactical Pump |
Laser | Point-G3P 04 |
Underbarrel | OP-X9 Foregrip |
Barrel | 29.5" Rifled Barrel |
Muzzle | Bryson Improved Choke |
Attachments
- Primary Weapon: SP-R 208
- Secondary: FSS Hurricane
- Muzzle: Bryson Imrpoved Choke
- Under Barrel: Cronen Grooveshot
- Barrel: 16″ Bryson ShockWave
- Guard: Demo X50 Tactical
- Optics: Iron Sight
- Stock: Sawed Off Mod
- Base Perk 1: Tracker
- Base Perk 2: Scavenger
- Bonus Perk: Fast Hands
- Ultimate Perk: Ghost
- Lethal Equipment: Proximity Mines
- Tactical Equipment: Stun Grenades
- Field Upgrade: Dead Silence
Closing Remarks
There you have it, folks, a very detailed guide about all the most popular loadouts in the new Call Of Duty Modern Warfare so you can get started without wasting any more time. The guide is meant for players at any level, so either you are a seasonal competitive player or a beginner just getting on.
This Guide will assist you in selecting the best loadout depending upon your playstyle, If you like what we do and want more latest and exciting guides to Call Of Duty and many more upcoming games, then do share our work with your loved ones, and we’ll be seeing you soon in the next one.
Stay Frosty and Happy Gaming!
Also Check: Call of Duty Modern Warfare 2 Best Guns
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