Diablo is recognized for its versatile classes throughout the series, and the caster from Diablo 3 has returned to Diablo 4 as the sorcerer. A class that you can be sure will be the solution to all the players infatuated with magic. This is our guide for Diablo 4 Best Sorcerer Build.
Key Takeaways
- The Diablo 4 sorcerer build we recommend is focused on spamming Ice Shards.
- The main skill rotation is Teleport into Frost Nova into Flame shield Into Ice shards.
- The passive Frigid Breeze makes Lucky hits regenerate 15 mana per hit.
- The build revolves around building a high lucky hit chance and a high critical chance to proc the passive.
- High cooldown reduction is also super handy for spamming more skills.
- The aspects play a big role in the build working and cannot be skipped upon.
- Leveling according to our paragon guide will ensure maximum damage output.
Below is the summary table for the sorcerer build. You can sort each attribute that includes Effect, Rank, and more:
No. | Type | Passive | Rank |
---|---|---|---|
1 | Defensive | Elemental Attunement | 1 |
2 | Defensive | Glass Canon | 1 |
3 | Defensive | Precision Magic | 3 |
4 | Defensive | Align the Elements | 1 |
5 | Defensive | Protection | 3 |
6 | Defensive | Mana Shield | 3 |
7 | Mastery | Icy Veil | 1 |
8 | Mastery | Snap Freeze | 3 |
9 | Mastery | Inner Flames | 1 |
10 | Mastery | Devouring Blaze | 3 |
11 | Ultimate | Permafrost | 3 |
12 | Ultimate | Icy Touch | 3 |
13 | Ultimate | Hoarfrost | 3 |
14 | Ultimate | Frigid Breeze | 3 |
The Sorcerer is a class diverse in the elements. Sorcerers can be found using Ice, Fire, and Lightning, giving the players the freedom of creating their own spell caster. The build we’re focusing on will be geared toward the mid to late game and will be centered around Ice Shards and synergies.
Active Skills
Skill | Type | Effects | Upgrades | Rank |
---|---|---|---|---|
Fire Bolt | Basic, Pyromancy | Hurl a flaming bolt, dealing 11% damage and burning for 44% damage over 8 seconds | – | 2 |
Ice Shards | Core, Frost | Launch 5 shards that deal 35% damage each for a total of 175%. Deal 25% increased damage to frozen enemies. | Enhanced Ice Shards, Destructive Ice Shards | 5 |
Flame Shield | Defensive, Pyromancy | Engulf yourself in flames for 2 seconds, Burning surrounding enemies for 40% damage per second. When flame shield is active, you are Immune. | Enhanced Flame Shield, Shimmering Flame Shield | 1 |
Teleport | Defensive, Shock | Transform into lightning, becoming unstoppable and surging to the target location dealing 25% damage around you upon arrival. | Enhanced Teleport, Shimmering Teleport | 1 |
Ice Armor | Defensive, Frost | A barrier of ice forms around you for 6 seconds. It absorbs 30% of your base life in damage. While the skill is active 5% of your damage dealt is added to it’s barrier. | – | 1 |
Frost Nova | Defensive Frost | Unleash a wave of frost, freezing enemies around you for 3 seconds. | Enhanced Frost Nova, Mystical Frost Nova | 5 |
Deep Freeze | Ultimate, Frost | Encase yourself in ice, becoming immune for 4 seconds, constantly dealing 25% damage, and chilling enemies for 14%. When deep freeze expires, it deals 100% additional damage. | Prime Deep Freeze, Supreme Deep Freeze | 1 |
Fire Bolt
Fire bolt while being an active skill and used maybe in the early game becomes just a skill for the player’s enchantment slots. Therefore, used mainly for the synergies, so our actual build does more damage. One might think a sorcerer would need this skill for mana regeneration, but with this build, we’ll be looking at unlimited mana.
Ice Shards
Ice shards is the main ability of this build and will act like a machine gun when the build is complete. The way the build would work will be to ice shards repeatedly, causing enemies to constantly become vulnerable due to the upgrades and will melt them easily.
Moreover, Ice Shards will also be used as a skill enchantment which allows the shards to automatically summon and fly towards frozen enemies, which is extremely useful, especially when considering the other frost skills in this build.
Flame Shield
Flame Shield is a great last-resort skills and comes in handy very often, especially in high-level dungeons. Not only does Flame Shield offer the status of immune for 2 seconds while also burning enemies around you in an AOE, it also heals you for 50% of your missing HP with the upgrades.
Teleport
Teleport is good as a movement skill, it’s good to step away from combat. Additionally, it’s also good for going into battle and is paired well with skills that do AOE around the player like Flame Shield and Frost Nova. Moreover, the upgrades are simply for cooldown reduction.
Ice Armor
Ice armor is a pretty useful defensive skill that basically gives the player a barrier of 30% of their base HP and adds 5% of the damage the player does into the barrier.
Frost Nova
Being the second most important skill in a player’s skill tree, frost nova unleashes a wave of frost freezing all enemies for 3 seconds and making them vulnerable for 4 seconds, 6 seconds for bosses. Killing enemies frozen by Frost Nova reduces its cooldown by 1 second and up to 4 seconds.
Deep Freeze
Deep Freeze is a get-out-of-jail card for the sorcerer class and acts as a way out of combat. If players ever bite more than they can chew or get a bit overwhelmed this skill will make them immune, do a lot of freeze damage, will freeze the enemies, and with the upgrades also reduce cooldowns by 50%.
Gameplay Loop
With all these skills players will find themselves using a loop and repeating it during long dungeons and bosses. The loop goes as follows:
- Teleport into the fight where the enemies may be densely packed together
- Cast Frost Nova to quickly freeze all the enemies in a radius and dodge away
- Use a defense skill like Flame Shield to do AOE burn damage and start your synergy
- Spam your core ability, Ice Shards.
- If enemies like a boss remain use Deep Freeze to Reset your cooldowns and take a short break from the combat.
Skill Tree Passives
The passives are one of the things that make this build truly remarkable, and before discussing how the passives play a role in combat, let’s go over all of them.
Defensive
Passive | Effect | Rank |
---|---|---|
Elemental Attunement | Lucky Hit: Critical Strikes have a 5% chance to reset the Cooldown of one of your Defensive Skills. Can only happen once every 10 seconds. | 1 |
Glass Canon | You deal 6% increased damage, but take 3% more damage. | 1 |
Passive | Effect | rank |
---|---|---|
Precision Magic | Your Lucky Hit Chance is increased by up to 5% | 3 |
Align the Elements | You gain 5% Damage Reduction against elites for each second you haven’t taken damage from one, up to 50%. | 1 |
Protection | Using a cooldown grants 10% of your Maximum Life as a Barrier for 5 seconds. | 3 |
Mana Shield | Every time you spend 100 Mana, you gain 5% Damage Reduction for 5 seconds. | 3 |
Do check: Diablo 4 Best Armor [All Classes]
Mastery
Passive | Effect | rank |
---|---|---|
Icy Veil | Your Barriers have a 5% increased duration. | 1 |
Snap Freeze | Lucky Hit: Frost Skills have a 3% chance to instantly Freeze. | 3 |
Inner Flames | Your Pyromancy Skills deal 3% increased damage while you are Healthy. | 1 |
Devouring Blaze | You deal 10% increased Critical Strike Damage against Burning enemies. If they are also Immobilized, this bonus is increased to 25%. | 3 |
Ultimate Passives
Passive | Effect | rank |
---|---|---|
Permafrost | Frost Skills deal 5% increased damage to Elites. | 3 |
Icy Touch | You deal 4% increased Cold Damage to Vulnerable enemies. | 3 |
Hoarfrost | You deal 3% increased damage to Chilled enemies, and 6% increased damage to Frozen enemies. | 3 |
Frigid Breeze | Lucky Hit: Cold Damage against Vulnerable enemies has a 20% chance to generate 5 Mana. | 3 |
Key Passives
Avalanche
Lucky Hit: Your Frost Skills have up to a 10% chance to make your next cast of Ice Shards, Frozen Orb, or Blizzard consume no Mana and deal 40% increased damage. Chance is doubled against Vulnerable enemies.
An interesting read: Diablo 4 Best Class: Tier List [All Ranked]
How It Works
The build revolves around lucky hit chance or critical chance. In essence what we do is have nearly a perfect critical hit chance and use Ice Shards, what this does is it uses the passive Frigid Breeze which at level 3 refunds 15 mana per lucky hit. If ice shard fires 5 shots, that’s 75 mana. Therefore, unlimited spell casts.
The rest of the passives are just there to compliment the build and are a good damage booster for ice skills mainly.
Gear
Let’s take a look at our recommendation for the gear for Diablo 4 best sorcerer build.
Unique Items
- Raiment of the Infinite
- + Intelligence
- + Damage to Close Enemies
- + Damage to Stunned Enemies
- + Ranks to Glass Cannon
Special Effect: After using Teleport, Close enemies are pulled to you and stunned for 2 – 3 seconds, but Teleport’s Cooldown is increased by 20%.
- Iceheart Brais
- +Your Potion also restores X% Resource
- +Intelligence
- +Damage to Frozen Enemies
- +Damage to Injured Enemies
- +Freeze Duration
Special Effect: Enemies that die while Frozen have an 11 – 20% chance to unleash a Frost Nova.
Legendary Aspects
Aspect | Type | Effect |
---|---|---|
Aspect of Frozen Memories | Offhand | The Avalanche Key Passive now applies to 1 additional casts. |
Aspect of Piercing Cold | 1H Weapon | Ice Shards pierce 3-4 times, dealing 50-100% less damage per subsequent enemy hit. |
Elementalist’s Aspect | Amulet | Core or Mastery Skills cast at or above 100 Mana gain a 20.0 – 40.0% increased Critical Strike Chance. |
Aspect of Control | Ring 1 | You deal 30-40% more damage to Immobilized, Stunned, or Frozen enemies. |
Storm Swell Aspect | Ring 2 | You deal 11-20% increased damage to Vulnerable enemies while you have a Barrier. |
Aspect of Shared Misery | Boots | Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 30-50% chance for that Crowd Control effect to spread to another unaffected enemy. |
Accelerating Aspect | Gloves | Critical Strikes with Core Skills increase your Attack Speed by 15-25% for 5 seconds. |
Frostblitz Aspect | Helm | Frost Nova gains an additional Charge but the Cooldown per Charge is increased by 40-30% |
These are the recommended aspects you’ll need for the build. It’s important to note that out of these, the most important ones are:
- Aspect of Frozen Memories: 2 charges on Avalanche are very good, especially for dungeons where a lot of enemies spawn, such as the dungeon of Eridu
- Aspect of Piercing Cold: Without this aspect this build would not nearly be as good as it is, This aspect is needed for maximum mana regeneration, so Ice shards could be spammed to no end
- Elementalist’s Aspect: The biggest factor in this build is Critical chance and with this aspect you’ll be getting critical hits almost always if you have full mana, and you’ll have full mana when you critical so they go hand in hand.
An interesting read: Diablo 4 Best Farming Spot: Early, Mid & Late Game
Gems
Type | Gem | Effect |
---|---|---|
Weapon | Emerald | Adds Critical Strike Damage to Vulnerable Enemies |
Armor | Ruby | Adds to Maximum HP |
Jewelry | Skull | Adds Armor |
You can also check: Diablo 4 Best Gems [All Types]
Paragon Board
Here is a guide on how to level up your Paragon Board for sorcerer.
Starting Board
Get the glyph socket for the Destruction glyph by ascending up the right side.
Burning Instinct
We will target the primary rare nodes and the glyph socket instead of the legendary node here, where we will utilize Exploit before exiting to the left. This is primarily for extra vulnerable damage, which is a core part of this build.
Frigid Fate
The rotation should be close to where you are entering from and where the glyph slot is. We will descend directly to oppressive and then acquire the tactician glyph’s glyph slot before moving on to the legendary node and escaping from the bottom. Weakness is nice for the node you’ll get in the way to the glyph.
The legendary node here, Frigid Fate, is excellent for the build as it increases your lucky hit chance by 15% for 5 seconds to vulnerable enemies which are hit by cold damage. This essentially is a permanent 15% extra lucky hit chance.
Icefall
Rotate it so that the legendary node is near the top, near where we entered from, and then move in that direction. Grab the rare node on the way and put in Cryomancy which increases cold damage. If you earn additional points, you can move down and obtain the glyph slots needed for Elementalist.
Icefall, the legendary node, makes you generate a barrier for 15% of your maximum life when you kill a Frozen enemy. This means we will constantly get this barrier in fights, which is tremendously helpful.
Do Check: Diablo 4: Enchantment Slot [Full Guide]
Stat Priority
A quick look at the priority for the stats.
- Lucky Hit Chance / Lucky Hit chance with barrier. You’ll be using a wand for this reason.
- Mana Cost Reduction
- Cool Down Reduction
- Crit chance
- Ranks of Ice Shard and Frost Nova
- Crit Chance
- Crit vulnerable damage/ Cold damage
- Intelligence
The stats you should be aiming for should be roughly around:
- 50% lucky hit chance
- 30% Cooldown Reduction
- 30% Mana Cost Reduction
- 30% Crit Chance
Final Thoughts
In summary, we have concluded the best build for the sorcerer class in Diablo 4. In this class we recommend going the Ice Shards build which relies on Lucky hit chance to provide unlimited mana to the user due to a passive. We find this build works great for all kinds of situations and recommend it to you all.
We hope this build was of help to all of you and would love to hear how you’ve been enjoying the game so far.
For some more guides or information about Diablo, be sure to check out some of our other guides, like:
- Diablo 4 Best Barbarian Build
- Diablo 4 Best Druid Build
- Diablo 4: Best Necromancer Builds
- Diablo 4 Best Rogue Build
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