Whispering Pines is a dungeon in Diablo 4, infested with different kinds of foes, including spiders, spider hosts, thorn beasts, variety of vile creatures like shamans, overseers, and giant tree monsters, including their elites versions as well.
The guide covers this dungeon’s exact location in Sanctuary, how to clear it, and the reward you receive by finishing it on the first run, so let’s begin.
Key Takeaways
- In the Wild Highlands of Scosglen, you can access Whispering Pines.
- The first objective requires players to eliminate 2 Gatekeepers which are elites, known as Borik and Rorka.
- The second objective leads players to eliminate a big mob of foes consisting of vile creatures, spiders, shamans, and overseers.
- Leading toward the final objective, kill the final boss of the dungeon, Spiritcaller of Squalls.
Whispering Pines Dungeon Location
The dungeon’s entrance is in the Wild Highlands in Scosglen, inside the Dead Forest area. For easy navigation, It’s exactly placed south-east from the fast-traveling waypoint in Timair and near Lilith’s Altar, as you can see below on the map:

Slay The Gatekeepers

In the starting objective, you’ll have to hunt down and eliminate a total of 2 Gatekeepers who are elite variants; Rorka and Borik. You’ll find both of them in the Grieving Woods area of the dungeon. They both equip the same weapon, like a mix between a totem wand and a saw.
Borik can hit you with Explosive, Mortar, and Fire damage, consisting of AOE and single target burst down. Its attack moveset is quite simple to identify, so you can easily dodge all its attacks with predictions and kiting.

Rorka is slightly different from Borik, inflicting you with Shock, Lightning, and Electric damage, and relies more on AOE oriented than a single target. The common factor between both is that in melee range, both can instantly lower your Life with one blow, so moving simultaneously around them is crucial if you’re playing a melee class.
While you’re busy killing both gatekeepers, big groups of enemies, which we mentioned earlier, will appear to aid them, so make sure to get rid of them first to level the playing field.
An interesting read: Diablo 4: World Boss Times And Location

Slay All Enemies Inside Razed Keep

In the second objective, you’ll have to proceed toward a maze-type area in the dungeon known as Razed Keep. Kill all the enemies spread out in that area.
Furthermore, use the available Conduit Shrine, which will allow you to move at lightning speed and finish them instantly, so clearing this objective will be a breeze.
Beforehand, to access the Razed Keep area, you’ll first have to initiate 2 Levers blocking the door entrance. Remember to time out on when to interact with them, as you can be damaged by vorpal spikes erupting around them on the ground in intervals.

Defeat The Spiritcaller Of Squalls

Moving towards the final objective, go to the Fallen Sanctuary area, where you’ll face the dungeon boss, Spiritcaller of Squalls.
In all 3 stages, this boss relies on ranged attacks, unleashing single and three-way spread firey bolts in one direction, which can be easily avoided. On top of that, it summons an army of allies to attack you.
Furthermore, its conjured pillars reflect its ranged attacks in the form of a big AOE, which can be challenging to dodge, so make sure you’re fully stocked on healing potions in case you take lethal damage from it.
Subsequently, like in any other boss fight, do frequently kite to take it down quickly without compromising yourself. Now that the boss is dead, the dungeon is finally over. As a reward, you’ll get the Ballistic Aspect for Druid.

That’s About It
And that is all you need to know to clear the Whispering Pines dungeon in Diablo 4. This dungeon is fairly straightforward regarding combat but has good gold and XP farm to offer players. Stay tuned for more exciting guides in the future, and if you liked this article, give feedback below!
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