Do you want all the information on final fantasy 16 mission list? Well, you are in luck since this guide is exactly what you need.
There are a total of 49 main story missions and 76 side missions in Final Fantasy 16, Let’s dive right into them and learn everything about them.
Table of Contents
There are two types of missions in Final Fantasy 16, campaign missions and side missions.
This guide will take a look at all the campaign missions that you must complete in order to finish the game.
There are a total of 49 missions in the game, all of them with their own unique twist and turns.
Some missions have parts in the form of sub-quests.
Most missions have one or more boss fights.
FF16 Missions List
The mission in the game is divided into sub-parts. The initial missions of the game are aimed to guide you and make you accustomed to the game controls.
These missions are programmed like tutorials but still add value to the main storyline.
Here is the complete Final Fantasy 16 Mission List:
⚔ Quest Name 🛡
📝 Summary 📃
A Flame Summoned
Watch the cutscenes with ocassional Quick Time Events (QTEs).
To Kill A Dominant
Follow the men through the hills. Watch the cutscenes.
Finish training with Murdoch.
Head towards the Throne Room. Go back to your quarters. Make your way to Stillwind. Phoenix Eikon Unlocked.
Lost In A Fog
Explore Stillwind. Look around the abandoned village. Go after the goblin leader. Defeat the Morbol. Make your way towards the Phoenix Gate.
Flight Of A Fledgling
Get out of the stronghold. Look for the archduke. Search for survivors. Defeat the invading forces. Defeat the Ifrit Eikon.
A Chance Encounter
Go after the fleeing army. Defeat the Shiva Dominant. Defeat Tiamat. Go to the hideaway with Cid.
Talk with Cid. Talk with Blackthorne. Talk to Curmudgeon. Talk to Tarja. Talk to Charon. Gather supplies for yourself. Make your way towards the Greatwood.
Follow Cid into the forest. Defeat the Dragon Aevis. Defeat Fafnir. Defeat Midnight Raven. Make your way into Orabelle Downs.
Louder Than Words
Make your way to Lostwig. Explore Lostwig. Go after the fleeing soldiers. Defeat Chirada.
The Dead Of Night
Talk with Quinten. Talk with villagers to get information. Talk with Cid. Talk with Quinten. Make your way to Caer Norvent.
Find the captives. Defeat the Royal Rognvalder. Defeat Suparna and Chirada. Defeat Benedikta.
Wings Of Change
Defeat the Imperial Soldiers. Make your way to the Eye of the Tempest. Defeat Wing Elementals. Enter the Vortex. Garuda Eikon Unlocked.
Follow the Hooded Man. Defeat Garuda.
The Wages Of Guilt
Talk with Cid. Make your way to Kingsfall.
The Hunter And The Hunted
Meetup with Gav. Defeat the Minotaur(s). Defeat Knight of the Dying Sun (Dark Souls Reference?). Go back to the hideaway. Talk with Charon. Talk with Gav. Make your way to Rosaria.
Make your way to Martha's Rest. Talk with Martha and fulfill her request. Make your way to Eastpool.
Grab Elwin's (Clive's Father) gear. Make your way to the Phoenix Gate.
Explore the Ruins. Defeat the Falled Guardian(s). Defeat the Iron Giant. Defeat the Lich. Defeat the Ifrit Eikon.
The Meaning Of Life
Make your way to Eastpool. Defeat the Imperial Soilders. Defeat the Imperial Champion. Make your way to the hideaway. Ifrit Eikon Unlocked.
Talk to Cid in his solar. Talk with Charon. Talk with Otto. Talk with Gav. Make your way to Northreach. Talk with Isabelle. Sneak into the castle. Talk with Oriflamme. Make your way to Drake's Head.
The Crystal's Curse
Defeat the Imperial Cannoier. Pillage the mines. Defeat the Akashic Champion. Defeat Akashic Dragon. Defeat Typhoon.
Cid The Outlaw
Defeat Kupka's Private Guard. Defeat Republican War Panther. Make your way back to the hideaway. Ramuh Eikon Unlocked.
Home, Sweet Home
Talk with Otto. Talk with Vivian. Talk with Harpocrates. Read Gav's Letter.
The Gathering Storm
Talk with Otto. Locate the Cursebreakers. Talk with Gav. Make your way to Hawk's Cry Cliff.
Make your way to Amber. Talk with the villagers. Make your way to Port Isolde. Defeat the Black Shields. Make your way into the Auldhyl Docks.
Black Light Burns
Locate the Lazarus District entrance. Defeat the bandits upon entering. Make your way back to the hideaway.
Here Be Monsters
Talk with Vivian. Talk with Jill. Make your way to Drake's Breath.
Fire And Ice
Make your way to Mount Drustanus. Defeat Akashic Minotaur. Defeat Akashic Morbol. Defeat Flame Lizard. Defeat Liquid Flame.
After The Storm
Make your way to the Infirmary. Talk with Otto. Talk with Vivian. Make your way to Rosalith.
Make your way to the Rosalith Castle. Defeat the Stone Headsman. Defeat the Coeuri. Defeat all enemies and stop Jill's execution. Defeat Hugo Kupka. Make your way back to the hideaway.
Bolts From The Blue
Talk with Otto. Talk with Mid. Talk with Gav. Talk with Vivian. Talk with Byron. Make your way to the Velkroy Desert. Titan Eikon Unlocked.
Riddle Of The Sands
Make your way to the Dalilmil Inn. Make your way to Drake's Fang. Talk with the town folk. Talk with Freda. Make your way to Drake's Fang.
Into The Darkness
Make your way to Castle Dazbog. Defeat Orcish Warlord. Defeat the Undertaker. Defeat Titan Eikon.
Out Of The Shadow
Talk with Otto. Talk with Vivian. Talk with the other NPCs. Talk with Mid. Talk with Obolus. Take a look at the old hideaway. Make your way to Bokland.
Look around for Goetz. Make your way to the Crimson Caravans. Talk with Goetz.
Fire In The Sky
Make your way to the Belltower. Locate Goetz. Defeat the White Dragon. Defeat Necrophobe. Defeat Bahamut Eikon. Bahamut Eikon Unlocked.
Things Fall Apart
Talk with Otto. Talk with Vivian and Harpocrates. Make your way to the Krozjit Echoes.
Cloak And Dagger
Make your way to Tabor. Make your way to the Free Cities of Kaver.
Defeat the invading army. Defeat Sleipnir.
A Song Of Hope
Talk with Otto. Make your way to Ironworks. Stall time for Mid.
Defeat the Akashic. Defeat the Sleipnirs. Make your way to the Naldia Narrow.
Through The Maelstrom
Defeat the Waloeders. Fight with Barnabas. Make your way back to the hideaway. Shiva Eikon Unlocked.
Across The Narrow
Make your way to the Infirmary. Talk with Vivian. Talk with Otto.
Footfalls Of Ash
Make your way to Stonhyrr. Make your way to Eistla Village. Defeat the Akashic. Make your way to Reverie.
The Last King
Make your way to the Reverie. Defeat the Soultaker. Defeat the Control Node. Defeat the Aurum Giant. Defeat Odin Eikon. Odin Eikon Unlocked.
Make your way to Stonhyrr. Defeat the Akashic Army. Make your way to Drake's Spine.
Streets Of Madness
Defeat Behemoth. Make your way to Drake's Spine. Defeat Ultima. Make your way back to the hideaway.
Back To Their Origin
Talk with Otto. Talk with Joshua. Talk with Jill. Make your way to Origin.
Youth Era (Prologue)
A Flame Summoned
The first chapter of the game will start with this mission. You will be thrown into a cutscene where you will have to pilot the phoenix to strike the Eikon of the fire. A quick way to navigate through this would be to hold down the highlighted button to make sure you are constantly firing.
The first one on the Final Fantasy 16 Mission List. An interesting start to an equally interesting journey full of adversity, danger, and heartfelt companionship.
To Kill a Dominant
You will be taught how to move. Follow the highlights and immerse yourself in the cutscene that takes place in your journey.
You will have to fight with Murdock. This will help you accustom yourself to the combat controls of the game.
Sunrise, Sunset (Phoenix Eikon Unlocked)
In this chapter, you will have to navigate your way to the throne room which you can enter through a side entrance. Once inside, find Archduke Elwin and speak with him. Heeding his words, make your way to the chambers on the floor above the throne room. From here, travel to Stillwind.
Lost in a Fog
You will find yourself in Stillwind, accompanied by Tyler and Wade. You will have to travel to the abandoned swamp to find the truth about the goblin invasion and put an end to it for the better. Here you will meet your first boss who will give you a run for your money.
The boss is named Gigas and he is a goblin leader. Except for his resilience to new players, he shouldn’t be quite hard to beat. Once you are done, make your way to the Phoenix Gate.
Flight of a Fledgling
You will be playing as Joshua and will be accompanied by Wade as your guide. Follow Wade and slay any monsters you encounter on your way. This will help you get settled with the controls once more.
As you make your way through the forest, the character control will switch to Clive. Now as Clive, you must do the same and kill all the enemies that oppose you. As you keep moving forward, you will find yourself amid a courtyard with a foe named the Knight of the Blinding Dawn. During your fight, a cutscene will trigger.
Afterward, you will have to battle with the Eikon of fire as Phoenix. An easier way to victory would be to hold the highlighted key and have the target lock on.
In this Final Fantasy 16 mission, you will find yourself on some hills. Here you must follow your two comrades, Tiamat and Aevis that will lead you to the next boss fight. The boss is known as Shiva Dominant, feared amongst her enemies due to her destructive prowess.
Fortunately for you, she has suffered quite some injuries from her battle with Titan and is comparatively less powerful. This makes her prey for you to take down. After defeating her, make your way through the mob of the Iron Blood Crusaders by destroying them.
Here you will find yourself feeling a sense of belonging and recognition for Shiva and will interfere in killing her off. Hence, after the Crusaders, you will now find yourself in a face-to-face with your buddy, Tiamat. You must beat Tiamat here and then find your way to the Hideaway.
Make your way through Ale Hall where you will encounter some stairs. Take them and make your way to Cid. Upon interacting with him, a cutscene will trigger.
After the cutscene, go down to the main hall where you will trigger another cutscene by interacting with Goetz. You will get some Continental Rum from them which you must give to the blacksmith, Blackborne. Doing this will start the crafting tutorial which you won’t want to miss as it becomes useful later down the line.
Afterward, talk to Goetz and Curmudgeon who will be standing near each other. Upon interacting with them, you will find a command to make your way to the infirmary and have a conversation with Tarja. Doing so will allow you to participate in side missions.
Now, make your way to Charon who will be setting up his stall right beside the blacksmith, and interact with him. Then retrieve the nearby stacks to trigger the Arete stone tutorial. Once done, head out of the Hideaway and make your way to the Greatwood.
You will find yourself in the Greatwood with Cid and Torgal in the hunt for the Dominant of Fire. Make your way through the fairly straightforward path through the forest and you will trigger a cutscene that will showcase a boss you will face in the future.
As you keep moving, you will be attacked by the Dragon Aevis which you must defeat. As you continue, you will find the boss fight of the area in the form of Farnir which is a tricky foe at this level. Afterward, head into the Orabelle Downs.
Louder than Words
Move on to the settlement of Lostwing from the Sanbreque, taking out the troops along the route. Locate the kid who got away which you can spot sitting on the stack of boxes close to the water.
Afterward, Approach the church located on the town's top level. Here you will encounter an enemy named Chirada which you must defeat to move forward.
Picking from the last mission, Keep marching forward to interact with Quinten. Once you have spoken with him, you must go around the village to find the two locals who are on opposite sides of the village to speak to.
You can find one of them on top of the stairs to the right of the market. Here, you will also find Cid with whom you must interact. Moving on, you will Leave Lostwing and head towards Caer Norvent located in the southeast.
In this mission, you will find yourself facing off against a bunch of mobs. Quickly slay them and move down the road. As you keep going forward, you will encounter a dead end. Here, look around for a window to exit through.
Naturally, move along and you will find Toghnvaldr. Afterward, you will have to fight with Chirada and Suparna. Beat them to move on to the next enemy Benedikta.
Wings of Change (Garuda Eikon Unlocked)
Make your way to the Quest Maker which can be found on the northside. From here, make your way to the bridge where you will encounter a bunch of enemies. Among them will be some soldiers and an Imperial War Aevis so don’t lose your focus.
Cross the bridge to access the gate to trigger the cutscene. Afterward, make your way to the next quest marker. From here, find the next Obelisk to access the world map. On there, click the Eye of the Tempest to start the next mission.
Once you enter the Eye of the Tempest, you will come face to face with a newer and evolved version of Benedikta called Garuda. This form is far more powerful and dangerous so you definitely do not want to relax.
You will encounter her at the start of the stage but she won’t be able to damage you until the later half, where a boss fight cinematic will initiate. Defeat her and progress forward to the next stage.
The Wages of Guilt
This is a short mission aimed at providing you with information and pushing you in the right direction. Make your way to the Great Hall and you will spot Cid sitting in the middle. Interact with him and then head to Kingsfall.
The Hunter and the Hunted
Once in Kingsfall, follow the dirt road and lay waste to any opponent to come across. As you move forward, you will encounter a minotaur that you must defeat in order to follow the trail further.
After you have moved up quite a bit, the boss fight will trigger and you will find yourself in a battle against the Knight of the Dying Sun. Once you defeat him, use the world map to make your way to Cid’s Hideaway.
Once at the Hideaway, head to the infirmary and interact with Jill. Once you speak to her, head down to speak to Charon and Gav who you will find in the Great Hall and the entrance respectively. Afterward, enter the region of Rosaria using the Three Reeds.
Next up on our Final Fantasy 16 mission list, we have the homecoming mission. Make your way to the quest marker by following the road ahead of you. There will be a side quest on your way that you can pick up for some quick experience points if need be.
Keep going forward until you reach Martha’s rest. Here, head inside and have a conversation with Martha. Afterward, you have to complete two sub-quests, Building Bridges and Bearer’s Lot. Once done, leave the tavern.
Using the repaired bridge beside Martha’s rest, head to the location of the quest marker to enter Eastpood. This will trigger a cutscene and will grant you high-level equipment and items. Afterward, make your way to the north gate and fulfill the Back in the Day sub-quest to progress further. Once done, keep on the road until you are out of Eastpood and into the Phoenix Gate.
Make your way through the Phoenix Gate ruins and found the resources hidden there. In your exploration there, you will come across a plethora of enemies including Fallen Bugs, Fallen Hunters, and Defense Nods.
Once you defeat them and move onwards, you will find yourself facing a difficult boss known as Fallen Guardian. He might be a tough opponent to beat if it's your first time facing him. After you defeat him, go to the Grand Elevator and continue forward to your next boss fight.
The next boss that you will meet is the Iron Giant. He is fairly easy to beat so deal with him quickly to find the next boss, The Lich. Then power up the elevator and go towards the pedestal and interact with it. Afterward, watch the cutscenes to mark the end of this mission.
The Meaning of Life (Ifrit Eikon Unlocked)
Make your way back to the Eastpood using the Dim. Here you will encounter enemies along with the Imperial Captain. You must defeat them all using your arsenal and abilities to return to the hideaway.
Make your way to Cid’s quarters to initiate the cutscene. Afterward, go down and find Charon and interact with him. Afterward, have a conversation with Otto to get access to the Alliant reports. Then you will have to speak to Gav who will point you in the next direction.
From there, head to Sanbreque and exit Lostwing to get to Northreach. There, you will spot a Dame near the Obelisk, go to the Dame, and interact with it. Afterward, go inside the gate of the northeast and into the Veil.
There, you will meet Isabelle after which you must complete the Dame sub-quest. Once completed, make your way to the Abandoned chapel atop the hill. Once the cutscene ends, head inside Drake’s head to progress further.
Adulthood Era (Second Act)
The Crystals’ Curse
The Crystal’s curse is a checkpoint of sorts as once you start this mission, you aren’t able to go back and complete the side quests in this part of the story. In this mission. You will be accompanied by Cid and Jill who are both potent companions to have. Cid will lead you through the building where you will find enemies along the way.
You can easily defeat them so don’t be too stressed about them. Once Cid leads you into the tunnel, look for a way to drop down. Once down, you will be facing the Imperial War Wyrms, as they are still not the boss of this mission, its best, you conserve your heavy spells for the fight later on.
Upon defeating them, you will now face a new opponent, one much tougher than those before, called the Imperial Cannonier. This is a tough boss but as long as you are actively dodging and landing attacks in between, you should be fine.
After defeating the boss, head to the gate and use the level to traverse down. Continue forward to find yourself against Akashic Champion whom you must defeat. Keeping going forward while cutting down enemies until you reach the bridge that takes you to the Mothercrystal.
Once on that bridge, you will have to fight an Akashic Dragon to get to the Crystal and trigger the cutscenes. After the cutscenes end, you will encounter another boss called Typhon who you will have to eliminate to get to the next mission.
In this mission, you will have to fight against a horde of mobs and will unlock new and powerful abilities. Upon defeating them, you will face the boss of this mission known as the Republic War Panther.
Upon defeating the panther, use the world map to head to Cid’s Hideaway which will now be referred to as Clive’s Hideaway.
Home, Sweet Home
Upon reaching the Hideaway, use the elevator to find Otto on the second floor. Interact with him and then move on to speak to Vivian. Afterward, go to the Loresman Harpocrates and converse with him.
Then make your way to Tarja and interact there and finally make your way to your quarters. There, you will find a Letter from Gav sitting on the reading table.
The Gathering Storm
After reading Gav’s letter, find Otto and speak with him. Then, make your way to Martha’s rest and head inside. There you will have to complete the Dark Clouds Gather sub-quest to continue forward.
Once all done, make your way inside the small building and start the next sub-quest called Release. Upon completing this sub-quest, head back to the hideaway and have a talk with Gav to gain access to newer things. Finally, make your way to the Hawk’s Cry Cliff to dive into the next mission.
Find the Village of Ember which resides on the north side of the Hawk’s Cry Cliff. There, you will see some marked villagers whom you must interact with. After interacting with them follow the road and head towards the Auldhyl Docks.
There you will see the Baum Arches Bridges on which you will have to fight against several enemies to cross. After defeating them, head towards Port Isolde.
Black Light Burns
Through the port Isolde, make your way into the Lazarus District. In this area, you will come across a band of bandits for you to defeat. This will initiate a cutscene after which you must speak with Wade.
This will trigger the Black or White sub-quest. Once you finish that, make your way back to the Hideaway using the world map.
Here Be Monsters
This is an intermediary mission between two missions that serve as a breathing point. Firstly, find Vivian and talk to her to gain new information about your next course of action. After listening to her, head inside Drake’s Breath.
Fire and Ice
Head up the dragon’s breath while slaying the Akashic Worgen and Minotaur in your way. Then, walk up the gate to reach your fist boss fight for this mission. The enemy you will be facing is Akashic Morbol.
Fend off against his attacks and come out on top to go into Drake’s Breath. You will find yourself at a crossroads, where one will lead you to the Red Mousse Boss. Then afterward, face off against the Flame Lizard Boss and beat him to move forward.
After fighting him, keep moving forwards until you reach a gate. Head inside to enter the boss fight against the Liquid Flame. Beat him to complete this mission.
Make your way to the infirmary where you will find Jill. Talk with her and then go talk to Otto. Once done, you will have to find Vivian and have a talk with her as well. Lastly, make your way to Rosalith to continue forward into the latter half of the story.
Once you arrive in Rosalith, you will find the city under attack and it is up to you to protect it. Hence slay all enemies you encounter without any mercy. Make your way through the castle demolishing everything in your path until you come across a gate.
Once you go through that gate, you will encounter the first boss, The Coeurl. Defeat him and move towards the castle and you will find the next boss, Hugo Kupka. Finally, make your way back to the Hideout to mark the end of this mission.
Nearly more than halfway done with the entire Final Fantasy 16 Mission List. At this point, you have completed greater than 60% of the game.
Bolts from the Blue (Titan Eikon Unlocked)
In this mission, you will have to converse with a lot of people so be ready for some dialogue. Firstly, find Otto and talk with him. Then find Mid and have a talk. Doing so will give you the Getting to Work sub-quest.
After completing that, make your way to the infirmary to pay Jill a visit. Then, go to the shelves and talk with Vivian. After that, have a talk with Byron, Otto, and then Byron again. Lastly, head towards Dhalmekia through the Velkroy Desert.
Riddle of the Sands
Make your way through the Desert to get to Dalimil. Upon reaching, a cutscene will trigger after which you will have to fight the opponents at the tavern and stand your ground. Afterward, head to the closed road. There you will see some highlighted Villagers.
Talk to them and make your way to the Riverboat Captain. Interact with the riverboat captain and then head back into Dalimil to converse with Ferda. Afterward, make your way to the quest maker and face the Back-Alley Bruisers in a high-octane battle.
Then head back into town to talk with the people at the entrance. This will queue the start of the Follow the Crystals sub-quest. Once you complete that, head to the southwest side of the Jaw and make your way inside the Drake’s Fang.
Into the Darkness
Inside the Drake’s Fang resembles that of a mine and you have to navigate through it with all its hurdles. Keep going around the area until you come across a set of stairs. Go up the stairs to find the first boss monster, the Orcish Warlord.
Defeat him, watch the cutscene, and move through the gate to find your next opponent, The Undertaker. Eliminate him as well and make your way through Castle Dazbog. In there, search Hugo’s bedroom and enter the sanctum. There, you will find Hugo’s final form called the Titan.
Defeat the Titan and get all the loot. Afterward, return back to the Hideaway. We are nearly halfway done with our Final Fantasy 16 Mission List. At this point in time you have completed around 50% of the game with much of it left to wander and explore.
Out of the Shadow
Search around for Otto and speak to him. Then talk with Vivian, Charon, Blackthorne, and Harpocrates. Now do another loop of dialogue starting with Otto, Mid, and Blackthorne. Doing this will give you the Letting off Steam I sub-quest.
Once you complete that, talk to Mid and Helena who will give you the Letting off Steam II sub-quest. Once you are done with that, interact with Mid at the hideout and then make your way to Harpocrates.
Now you will get the final sub-quest for this mission, Letting off Steam III. As you finish that, go talk to Mid and Otto. Then find Obolus and have a conversation with him as well. Lastly, travel to the hideaway and make your way toward Laetny’s Cliff.
Follow the road ahead of you to move closer to Boklad. Slay all and any enemies you encounter on your way. You will trigger some cutscenes during your journey but keep moving forward toward Boklad.
Once there, talk with Goetz and make your way toward the Crimson Caravans. Once there, a cutscene will trigger showing your interaction with Eloise. This will start the Catch a Thief sub-quest.
Complete that and talk to Theodore to get the next sub-quest, Blood from the Stones. Fulfill that mission as well and then talk with Goetz before heading into the Crystal Domination.
Fire in the Sky (Bahamut Eikon Unlocked)
The mission will start once you exit the window of the Inn and stand atop the rooftop. Navigate the rooftop until you face off against the Dragoon Knights.
After you kill them, make your way to Belltower and pull the lever to enter the next stage. Go through the double doors to find your first enemy in the form of the White Dragon. Beat him to enter the Remnants area.
Navigate your way to the council chamber to face off against the Necrophobe. Beat him so that you can advance enough to fight Bahmut. Eliminate him to end this mission.
Things Fall Apart
Next up in our Final Fantasy 16 Mission List guide, we have Things Fall Apart. Firstly, find and speak with Otto, Vivian, Harpocrates, and then Otto again.
Solve the problems of the different areas, namely Northreach, Martha’s Rest, and Dalimil. To do that you will have to complete three sub-quests which are, The Flames of War, Why We Fight, and Down the Rabbit Hole.
Once all of them are finished, find Otto again and talk with him. Afterward, travel to the next destination, Krozjit Echoes.
Cloak and Dagger
Once at the Krozjit Echoes Obelisk, head south towards Tabor. Upon reaching there, make your way toward the quest marker until you encounter a door.
Interact with it to trigger some cutscenes. Once they are done, keep going south and you will trigger another cutscene. Ultimately, you will reach the Free Cities of Kanver.
You will find yourself in the Free Cities of Kanver and will be tasked with rescuing soldiers from the hordes of Akashic soldiers holding them captive.
Once you do that, cross the bridge and keep moving forward. There, you wind find Sleipnir who is a boss you will have to defeat. You will also come across some sub-quest in this mission as well.
A Song Of Hope
Nothing all that much occurs in this part except for finding the missing piece we were seeking out in the previous mission. Our only objectives here are to talk to Otto, retrieve the missing piece, and go back to Ironworks to further push the story.
You can get the missing piece once you interact with Ottot and he starts a side-quest for you called Like Father, Like Daughter. You will attain the missing piece upon its completion.
In this mission, you will be accompanied by your companions and will have to defeat hordes of monsters that aren’t hard to defeat. Here, you will have to beat waves of Sleipnirs and eventually, the mission will end and allow you to progress further.
Through the Maelstrom (Shiva Eikon Unlocked)
This is a very hectic mission that will test your skills, so be prepared for high combat scenarios. Firstly, defeat a horde of monsters who will be of reaper type. Afterward, head through the door to encounter Barnabas. Once Barnabas exhausts himself, the mission will end.
Across the Narrow
Make your way back to the Hideaway and to the Infirmary. There, speak to Vivian and Harpocrates. Then make your way to Otto and get ready to go to Shadow Coast using the world map.
Footfalls in Ash
Through the gruesome mobs of enemies, head towards Stonhyrr. Keep going forward until you reach Eistla. Upon reaching, slam open the gate to trigger a cutscene and cut down all the enemies that jump at you once it ends.
Be careful though, as there will be some tough opponents in these waves including an Akashic Sveithvaldr. Defeating them will trigger another cutscene, after which you must go upstairs to activate the Eistla Obelisk and make your way to Reverie.
The Last King (Odin Eikon Unlock)
Make your way through the road in front of you, while laying waste to the mobs you encounter on the way. As you move past the elevator and watch the cutscene, you will come across the boss, the Soul Taker.
Afterward, move through the gate and behind the elevator to come across the Control Node Boss. Defeating him will trigger the boss fight with the Aurum Giant. Then use the elevator to get to Barnabas where you will have to beat him to move forward.
Final Act (Third Act)
Head back towards Stonhyrr where you will be greeted by gigantic waves of Akashic soldiers. Kill all of them and head into the gate to start the Laid to Rest sub-quest which will be triggered upon visiting the Wounded Royalist’s Parents' graves. Afterward, head inside the Drake Spine.
Streets of Madness
In this mission, you will come across some small fries, which you must defeat to move forward to fight with the Behemoth boss monster.
Afterward, have a fight with the Akashic Gunvaldr. Keep going through the boss fight with the last one being one with the Akashic Warlord. Afterward, find Joshua and speak with him. Lastly, fight Ultima to end this mission. The second to last mission on our Final Fantasy 16 Mission List.
Back to Their Origin
For the last mission of the way, make your way back to the Hideaway and talk with the NPC there. Afterward, use the world map to get to Origin. There, have a fight with the Ultima Prime and continue forward down the road. Here, you will face the final evolution of Ultima and then watch the ending cutscene.
This is the last one on the Final Fantasy 16 Mission List. A somber ending note to be sure.
Side-quests are additional tasks or missions that exist alongside the main storyline. They offer you an opportunity to explore the game world, engage in activities, and uncover additional content beyond the central narrative.
Side-quests are typically optional and not essential for progressing through the main storyline. They offer a sense of freedom and exploration, allowing them to deviate from the main storyline and delve into additional content.
There are a total of 76 side-quests in Final Fantasy 16 Mission List but we did not want to include them in this guide since they are an in-depth topic themselves and deserve their own guides on how to go at them.
Other than these missions, there are other side missions as well that you can participate in to get additional rewards. However, the missions mentioned are ones that you will have to do to progress further into the story.
With that, we conclude our Final Fantasy 16 Mission List guide. Let us know your thoughts on the game so far.