First introduced in Fire Emblem: Genealogy of Holy War, the Weapon Triangle is an effective tool in the game that will help you decide the right weapon to use in a fight.
In previous renditions of the Weapon Triangle system, you got either a boost or a penalty, i.e., 20% accuracy if you were on the favored side of the Weapon Triangle. But in Fire Emblem Engage, things are a bit different.
Like before, the Weapon Triangle works like a rock-paper-scissor-based system. It consists of three weapon types, Swords, Axes, and Lances. In this system, Swords beat Axes, Axes beat Lances, and Lances beat Swords.
- The Weapon Triangle has made its return in Fire Emblem Engage.
- Like before, Swords beat Axes, Axes beat Lances, and Lances beat Swords. Combat Arts are effective against tomes, knives, and bows, which are all neutral.
- Attacking your enemy with a weapon to your advantage will inflict a ‘break’ status on them, taking away their ability to counterattack until their next turn.
- Weapon Triangle will help you make decisions regarding organizing your team of characters, strategy and planning.
About Fire Emblem Engage Weapon Triangle
But unlike before, you get no bonus/penalties for choosing your weapons. Instead, if you have the advantage according to the Triangle, you’ll be able to inflict a ‘Break’ status on your opponent. It’s basically like taking away their weapon for the next turn, so this disables your opponent from counterattacking until the next turn.
But Armored class enemies will not be affected by the Weapon Triangle as you can’t inflict the ‘break’ status on them. There are also neutral weapon types, such as Bows, Tomes, and Magic, on which the weapon triangle has no effect. But the Combat Arts do have an advantage over all of them.
Weapon Triangle will influence your character lineup, strategy, and tactics in the game, so mastering it will significantly improve your overall win rate.
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How To Use The Weapons Triangle
Like others in the franchise, in Fire Emblem Engage, you have different phases for planning and executing those plans.
Depending on your play style, you might stay in the planning phase more to observe your enemy. Here you can plan out your moves and tactics while positioning yourself in a way that benefits you. This takes a lot of planning and brings the best results, which is why many players prefer playing this way.
On the other hand, the players willing to spend more time in the execution phase will significantly benefit from the Weapon Triangle. For example, if you see a bunch of enemies using axes, your player with the sword weapon type can attack in a better position and defeat them more easily. This will generally be a good decision, and that’s how the Weapon Triangle aids you with combat in Fire Emblem Engage as a casual player.
Remember that you’ll be punished if you ignore the weapons triangle. For example, the players who don’t take enough time to know the additional details, i.e., any enemies with counter-weapons for your character, will get punished by the game.
Another essential thing to know is never to consider the Weapon Triangle the only way for you to make the right decisions. Instead, you should use your own strategizing and tactical skills for the encounters. The game has many hidden features that can significantly hurt you that isn’t part of the Weapon Triangle, so you shouldn’t be too reliant on it.
Moreover, the Weapon Triangle can also help you plan out your team of characters, where you’ll generally look for characters from various classes to cover each others’ weaknesses. In this way, you can send characters with the advantage from the Weapon Triangle to cover an area where enemies have the disadvantage.
Fire Emblem’s Weapon Triangle is an effective system that has returned with an additional break mechanic in Fire Emblem Engage. It’s about making decision-making easier for new players and making the game more consumer-friendly. You can easily base your strategy and roster of characters around this mechanic without many worries. But be careful not to become overly reliant on this feature because if you’re not careful, the game will punish you.
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