FromSoftware Has Ruined Players With Fairness

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If you don’t know FromSoftware then you must be relatively new to the gaming world. I welcome you and am proud to introduce you to my favorite game developers. And for those of you who know, you already agree with my statement.

Key Takeaways

  • FromSoftware games excel in fairness, featuring impartial mechanics and no bias against players.
  • Frame-based combat adds unique satisfaction and frustration, spawning the “Souls-Like” genre.
  • Playing FromSoftware games can make other games seem lacking and almost incomplete.
About The Author

Waleed has over 800+ hours spent FromSoftware games, and he knows a great deal about each of the releases. You can put your trust in Waleed to provide you with a hands-on experience in these games.

Now why would we say that FromSoftware games have ruined us with fairness? Well, let us take a step back and define fairness. Fairness is defined as being impartial and behavior without discrimination or favoritism.

Nameless King Fight | Captured By: VeryAliGaming

FromSoftware is a master at this craft since every game they create has an almost cruel amount of fairness built into the mechanics. There is no inherent bias against the player in these games.

There is only the enemy and you where the rules for each have been defined and the one who comes out on top will be the one with more willpower and skill than the other.

Commitment Mechanics

The game system that ties this fairness together is frame-based combat. Now this is nothing new and in fact, most fighting games are chock-full of this system.

What really sells this in this RPG style is the lack of pullback you are given. Once you commit to an attack you are committed until it is completed or you are hit in the middle of the animation.

Dancer of the Boreal Valley Fight | Captured By: VeryAliGaming

This commitment to each thrust, swipe, and cleave grants a level of satisfaction and frustration to all encounters that you would be hard-pressed to find in other games. This gameplay has spawned its genre of “Souls-Like” games which aim to mimic this style and deliver the same satisfaction.

Upon playing FromSoftware games you will look at every other game so critically that it will almost put you off of them. It’s like comparing the food of two restaurants that have different specialties. You know you shouldn’t since they offer different things but you can’t help but do it, it’s almost human nature.

Chasing The High

I remember the first time I played a Souls game and realized that nothing will ever hit the sweet spot that those games do. It caused me to go on a binge of games that could emulate the experience but I found almost none, which caused me to return to the Souls series to simply experience that high again.

Similar to adrenaline junkies who try to emulate the high they felt the first time they went sky diving or bungee jumping. It’s exciting, exhilarating, and most of all fun.

Sister Friede Fight | Captured By: VeryAliGaming

Alongside this the story of each Souls game is amazing. It is not apparent since it is hidden in item descriptions and NPC dialogues. Still, when all pieced together (or watched on YouTube, especially VaatiVidya) it becomes a truly powerful experience. It gives context to many of your actions that you did without a second thought in-game.

Are You Ready Ashen One?

I love this series, I love Miyazaki, and I love FromSoftware. I can’t sing their praises enough and I urge you to try a FromSoftware game, it can be any of their games but I would recommend Dark Souls 3 or Elden Ring if you are looking to get into the games.

Please support FromSoftware and I hope I could add a new perspective to your thoughts on their products as one individual to another.

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