It is safe to agree that Bethesda games do not meet their expectations upon initial release. Even with the immense hype their titles create, the outcome always feels like an unfinished and incomplete touch to the product.
I personally feel like Bethesda only lays down a basic structure, which is later carried on by its active and thriving modders community.
Key Takeaways
- The reason why Bethesda comprises a large modders community is because they are officially accommodated there.
- Official and fan support enabled the modders to extend the heights of the possibilities. Exploiting the potential of Bethesda games in every way as a result.
- The endless content delivery and consistency even made Bethesda rely on modders for the survivability of their games.
- As long as Bethesda does not plan to change its game design approach, it is considerably a good decision to let this creative and enduring community hold its ground legitimately.
Modders Are More Consistent Than Developers
Facing a bug or desiring improvement is more reliable and can be done by modders rather than Bethesda. This has been the case with each of their games since the scaling popularity of Skyrim.
Bethesda now acts seemingly inactive regarding its games’ maintenance plans. Developers always seem to overlook the buggy situation and tend to move on with whatever their production makes out in the first place.
On the contrary, modders appear much more committed to their work. They consistently bring fresh content and frequently update it to create a positively enduring experience for the players.
Following this, the thing I admire most about the modding community is its priority for improvement. Take Skyrim for an example. From visuals to gameplay dynamics, wherever the game’s features appear exhausted and worn off, countless mods’ accessibility is present to alter and relish the experience.
Content Derived From Endless Creativity And Efforts
The major factor keeping players concerned about modding is the changes it targets. Thankfully, the mods primarily focus on fixing bugs and performance-related issues. This is a blessing as Bethesda games frequently feature glitchy encounters.
Apart from that, I have mostly become comfortable with gameplay improvements and visual overhaul tweaks in these mods.
Firstly, there are many options to go through while modding even a specific game feature. This means if you wish to improve the hollow combat dynamics of Bethesda games, there are a variety of modders with diverse content to select from.
Secondly, you can work your way to be a skillful modder yourself and display your peculiar ideas. If not for others, do it for yourself. Modding and mods are free for everyone and Bethesda openly appreciates the mods’ artwork.
Now, since mods can be applied to games in a limitless way, there is a chance of unstable gameplay. But as mentioned above, modders are always active in optimizing games and making performance tweaks to ensure an uninterrupted, delightful experience.
What I have witnessed most is that the content modders provide is usually to satisfy the players’ fantasies. They mix combat features of their favorite games, add more areas to explore, meddle with the overhaul of the games, and visually improve the outlook in any way and any graphic style players desire.
Modding Appears A Win Situation For Bethesda
Now, the point has reached where Bethesda officially allows the mods to get full support from the developers. In an interview, Todd Howard (executive producer at Bethesda) openly stated that their games are welcoming and fully support the untiring work of modders.
In my opinion, this claim was made to maintain the fame built by Bethesda over the years. With time, Bethesda did realize that their games lacked vigor, and following the same game-designing concept might harm their hard-earned reputation.
The modding done on Skyrim had a huge positive impact on the community. It attracted more and more players as mods made it possible to implement anything that players fantasized about in the game.
Along with the player base, the modding community grew in numbers over time. This factor led Skyrim to survive over a decade and still appears to be a relevant topic in the RPG genre.
Following this, the community became so thriving and diverse, that the game’s reputation only faced an incremental change over the years. The same events took place with the release of Fallout 4, and luckily, results remain consistent.
Instead of shunning the dominant modders from their games, Bethesda decided to act cleverly and embrace this positive development. Being competent with the events going on, this decision somehow turned the odds in their favor, for obvious reasons.
Now, from my perspective, their latest release, Starfield, also appears as an empty husk containing a reek of potential. However, as expected, Starfield appears unfinished in various aspects for a specific reason.
I believe the developers intended to leave it in this way only so that the community could implement their game-designing tactics and create diverse gameplay mechanics that can be inviting to a larger audience.
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An enthusiastic writer who loves art and gaming, you can find Maaz casually spending his day either behind the keyboard or the canvas. Maaz holds a major in Electronics and has over 5 years of experience working as a freelance blog and content writer. He loves to talk about all things gaming and help other gamers through his guides. He’s an expert when it comes to Diablo 4, Elden Ring, Dark Souls, Starfield and Baldur’s Gate 3.
Maaz mostly plays games on PC, you can check out his library on Steam attached below: