Find the combination for the locked cabinet in Resident Evil 4 Remake needed to progress through the game.
Resident Evil 4 Remake: The Cabinet Code (Guide)
The Resident Evil 4 Remake remains faithful to the original’s puzzle elements. Players must decipher the correct code for a locked cabinet to access valuable loot in the Village Chief’s Manor.
The cabinet code is needed to open the Village Chief’s Manor locked cabinet in Chapter 2 of Resident Evil 4 Remake.
You will find the code in the holy book on the upper story of the manor.
The code is Crop, Pig, and Babe from left to right.
Inside the cabinet is the Crystal Marble.
The marble opens the locked room up the stairs containing the Insignia Key.
Table of Contents
Find The Cabinet Code
In Chapter 2, while tasked with heading to the Church, you’ll come across the Village Chief’s Manor located at the northern part of the map. Proceed straight to the end of the room. Inside, you’ll find a brown cabinet against the right wall. Attempting to open it will trigger a small puzzle.
The puzzle involves three symbols arranged from left to right: a crude baby drawing, two opposite-facing leaves, and a pig-like animal sketch. Solve this puzzle to access the cabinet’s treasure.
To obtain the cabinet code, return to the entry point of the manor instead of heading straight for the locked cabinet. Instead, take the stairs on the left to reach the house’s upper story. On the right side of the corridor, you’ll find a smalltable and a locked door with a circular groove.
Ignoring the door for the moment, walk up to the small table on the left, and you will see a book on top of it. This is a copy of the holy book, and interacting with it will open up a small section of the text. This text will be titled “Illuminados 4:3” and read as follows:
“In great veneration of their master, the people offered up their most prized possessions.
The old farmer, his finest crop.
The slight swineherd, his stoutest pig.
The beggarly grandam, her own beloved babe.
The master saw these gifts and was pleased.”
Figure Out the Cabinet Code
The underlined words in the above passage will appear green in Resident Evil 4 Remake instead of the simple white of the rest of the text. The passage has emphasized these specific words because they make up the cabinet code.
Now, exit the text screen and head back down the stairs to the cabinet. You now have to open the puzzle again and arrange the symbols in the order their correlating words were written and highlighted in the text.
More specifically, arrange the symbols from left to right as such:
Crop (the two alternately arranged leaves.)
Pig (the crude drawing of a rotund animal with short legs)
Babe (the stick figure drawing of a human baby)
Once you have entered the code, the lock will drop, and the cabinet will automatically open.
What Is Inside The Cabinet
Open the cabinet to collect the essential item: the Crystal Marble, a gray sphere crucial to the main story. Return to the house’s upper floor with the Crystal Marble in your possession. Move to your right, past the small table, and approach the locked door. Examine the circular dent in the door’s wood, then select an item from your inventory.
Before placing any object, memorize the silver symbol inside the dent. Choose the Crystal Marble and align its pattern with the symbol.
When the patterns match, the door opens, granting access. Inside, search the desk on your right to find the Insignia Key necessary to unlock the “Door with Insignia” at the Lakeside Settlement, east of the Village Chief’s Manor.
That is how to finish the Village Chief’s Manor section of Chapter 2 of Resident Evil 4 Remake, from the cabinet code to the Insignia Key. However, you must remember to watch for enemies, as simply being inside the house will not stop you from being attacked. Happy gaming!
Nauman Shah is a VeryAli’s Guide Writer. With a background in Software Engineering along with immense love for video games and three years in Unity 3D games development, Nauman joined the writing media to share his thoughts around the world. Moreover, he likes to smash people with difficult questions on social media and watch shows with a cat named ‘Blep’.
Nauman primarily plays RPG and Open World Games – His Gamer Tag is #Sammich. You can check his gaming library and connect with him!