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Six Days in Fallujah: Innovative New Tech In Recent Trailer

Studios Victura and Highwire Games have announced today that the highly anticipated first-person tactical military shooter Six Days in Fallujah will feature a groundbreaking new tech. Developed by Highwire Games and named “Procedural Architecture,” it re-shapes and re-builds the entire battlefield each time the game is played. Thus forming entire buildings and city structures procedurally.

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Inspired By True Events

Six Days in Fallujah recreates real-life events drawn from the 2004 Battle for Fallujah. This is with help from over 100 Marines, Soldiers, and Iraqi civilians who were also present during the battle. Stories that take place in Six Days in Fallujah are explored through gameplay and documentary footage featuring a number of service members and more than 26 civilians. This creates diverse experiences and perspectives surrounding the battle.

These eyewitnesses speak directly to players through video and audio, and players solve real-life challenges from the battle during gameplay. This, alongside procedurally generated buildings, helps to simulate a real-life experience in a warzone. It allows it to be seen in a highly visceral way.

“MARINES TOLD US THEY NEVER KNEW WHAT WAS WAITING BEHIND THE NEXT DOOR. BUT, IN VIDEO GAMES, WE PLAY THE SAME MAPS OVER AND OVER AGAIN. JUST KNOWING THE LAYOUT OF A BUILDING IN ADVANCE MAKES PLAYING A COMBAT ENCOUNTER IN A VIDEO GAME VERY DIFFERENT THAN ACTUAL COMBAT”.

Creative director, Jaime Griesemer
six days in Fallujah
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Took Their Time

In order to achieve the level of uncertainty and danger of urban combat, Highwire Games and Victura invested three years in building the relevant technologies that will allow for a modern game engine to assemble every room in every building procedurally. This was in addition to the dynamic AI and sound systems needed to support game environments that do not remain static.

In Six Days in Fallujah, every single map is completely new and fresh. Gamers will never be able to memorize each building and its layout – adding to the likeness of a real warzone. While mission objectives and events are consistent with the true stories, every situation becomes a unique experience every time you play. This ensures no game ever plays the same twice.

Six Days in Fallujah will launch for PC and consoles in late 2021.

That’s It From Me

Are you excited to give this first-person shooter a try? Considering the tech that has been developed for it. Let us know in the comments.

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