Warhammer 40K Darktide Blessings List

Looking for a well detailed blessings list paired with the method to obtain them? Well, look no further because we have just guide for you.

darktide blessing list feature

In this article, we will provide you with a comprehensive description of the darktide blessings list in Warhammer 40,000: Darktide. With the help of this article, you will be able to find the blessing you want on whichever specific weapon you desire to help you slay all the monstrosities.

Key Takeaways

  • There are 121 Blessings in Darktide, and some of them are available for specific weapons.
  • Effects in this game can be categorized as buffs and debuffs, Brittleness being a debuff and Rending being a buff.
  • Almost all crafting upgrades and blessing actions can be found at the Shrine of omnissiah where some actions, Fatshark, still plans to be implemented.
  • You can gain blessings by extracting them with votive offerings and re-applying them to different weapons.

Blessings List

The table below provides detailed information on the Darktide Blessings List, their traits along with what weapons they are available. Furthermore, there is an explanation for some of the Keywords below the table.

BLESSINGS TRAITS WEAPONS
Adhesive Charge Your Grenades stick to Monstrosities. Lorenz Mk VI Rumbler
All or Nothing Up to +2-5% Power, scaling with Stamina. Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Atrox Mk II Tactical Axe, Atrox Mk IV Tactical Axe, Atrox Mk VII Tactical Axe
Bash +1-4% Critical Chance for 3 seconds on Punishing Enemies. Bull Butcher Mk III Cleaver, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver
Between the Eyes Clears Suppression (Self) & grants Suppression Immunity(Self) for 0.6-0.9s on Weak Spot Hit. Accatran MG Mk II Heavy Laspistol, Agripinaa Mk VIII Headhunter Autogun, Kantrael MG la Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun
Blaze Away Up to +2% Power based on how long you keep shooting. Artemia Mk III Purgation Flamer, Blastoom Mk III Grenadier Gauntlet, Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun, Lus Mk III Shredder Auto pistol, Krourk Mk V Twin-Linked Heavy Stubber, Lorenz Mk V Kickback, M35 Magnacore Mk II Plasma Gun
Blazing Spirit Enemies gain +1-2 Stacks of Soulblaze on Critical Hit. Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff
Blazing Spirit Enemies gain +2-4 Stacks of Soulblaze on Critical Hit. Obscurus Mk II Blaze Force Sword
Bloodletter +2-4 Bleed Stacks from Special Attacks. Cadia Mk IV Assault Chainsword, Orestes Mk IV Chainaxe, Tigrus Mk II Heavy Eviscerator
Bloodthirsty 100% Critical Chance on Special Attack Kill. Cadia Mk IV Assault Chainsword
Born in Blood +1-2.5% Toughness on Close Range Kill. Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun
Brutal Momentum Ignore Enemy Hit Mass for 1.5-4.5 seconds on Weak Spot Kill. Achlys Mk I Power Maul, Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Atrox Mk II Tactical Axe, Atrox Mk IV Tactical Axe, Atrox Mk VII Tactical Axe, Brute-Brainer MK III Latrine Shovel, Munitorum MK III Power Sword, Orox Mk II Battle Maul & Mk II Slab Shield, Rashad Mk Combat Axe, Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword
Can Opener +1-4 Rending on Special Attack (Armoured enemies). Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun
Cavalcade +1-4% Critical Chance. Stacks up to 5 based on the duration of Continuous Fire. Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun, lUS Mk III Shredder Auto pistol, Locke MK IIb Spearheard Boltgun
Ceaseless Barrage Continuous firing increases Suppression over time. Krourk Mk V Twin-Linked Heavy Stubber
Charmed Reload +8 Bullets loaded on Critical Hit. Krourk Mk V Twin-Linked Heavy Stubber
Confident Strike +5-8% Toughness on Chained Hit. “Brunt Special” Mk I Bully Club, Achlys Mk I Power Maul, Brute-Brainer Mk III Latrine Shovel, Bull Butcher Mk III Cleaver, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver, Orox Mk II Battle Maul & Mk II Slab Shield
Crucian Roulette +4% Critical Chance for each empty chamber in your weapon. Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Agripinaa Mk VIII Headhunter Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun, Zarona Mk IIa Quickdraw Stub Revolver
Deadly Accurate Adds 27.5-50% additional damage on crit weak spot hits. Agripinaa Mk VIII Headhunter Autogun, Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun
Deathblow Ignore Enemy Hit Mass for 3.5 seconds on Weak Spot Kill. Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword
Deathspitter +5-6.5% Power for 1-1.375 seconds on Close Range Kill. Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun, Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun, Krourk Mk V Twin-Linked Heavy Stubber, Lawbringer Mk VI Combat Shotgun
Decapitator +10-25% Rending for 5 seconds on Enemy One-Shot. Stacks 3-5 times. Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Atrox Mk II Tactical Axe, Atrox Mk IV Tactical Axe, Atrox Mk VII Tactical Axe, Rashad Mk II Combat Axe
Decimator +10-20% Power on Hit. Stacks 5 times. Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Atrox Mk II Tactical Axe, Atrox Mk IV Tactical Axe, Atrox Mk VII Tactical Axe, Rashad Mk II Combat Axe, Standard-Issue Munitorum Sapper Shovel
Deflector This Weapon blocks both Melee and Ranged attacks. Additionally, Block Cost is reduced by
3-12%.
Obscurus Mk II Blaze Force Sword
Devastating Strike Ignore Enemy Hit Mass on Critical Hit. Lasts 2-4 seconds. Cadia Mk IV Assault Chainsword
Devastating Strike Ignore Enemy Hit Mass on Critical Hit. Lasts 2-4 seconds. Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword
Devastating Strike Ignore Enemy Hit Mass on Critical Hit. Lasts 3-4 seconds. Bull Butcher Mk III Cleaver, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver
Dumdum +1-2.5% Close Range damage on Repeated hits. Stacks 5 times. Accatran MG Mk II Heavy Laspistol, Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun, Agripinaa Mk I Infantry Autogun, Columnus Mk V Infantry Autogun, Graia Mk VIII Infantry Autogun, Krourk Mk V Twin-Linked Heavy Stubber
Efficiency +33% Reduced Ammo use after not shooting for 5.5-4 seconds. Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun
Executor +2-5% on Repeated Weak Spot Hit. Stacks 5 times. Catachan Mk III Combat Blade, Obscurus Mk II Blaze Force Sword
Exorcist Quell 2-5% of Peril on repeated weak spot hits. Obscurus Mk II Blaze Force Sword
Expansive +2-5% Melee Power for 4 seconds on Hitting 3 or more Enemies with a Ranged Attack. Lorenz Mk V Kickback
Falter +30-60% Target Stagger on Weak Spot Hit. Agripinaa Mk VIII Headhunter Autogun, Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Lucius Mk I Helbore Lasgun, Lucius Mk II Helbore Lasgun, Lucius Mk III Helbore Lasgun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun
Fan the Flames Primary Attack ignores 30-60% Stagger Resistance on Burning Enemies. Artemia Mk III Purgation Flamer
Fire Frenzy Gain 4-10% Power increase against nearby enemies for 1.75 seconds after killing an enemy at close range. Agripinaa Mk I Infantry Autogun, Columnus Mk V Infantry Autogun, Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun, Graia Mk VIII Infantry Autogun, Lawbringer Mk VI Combat Shotgun
Flechette +1 Bleed Stacks on Critical Hit. Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun, Lawbringer Mk VI Combat Shotgun
Flesh Tearer +1-4 Bleed Stacks on Critical Hits. Catachan Mk III Combat Blade
Focused Channeling Your Secondary Attack cannot be interrupted. Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff, Nomanus Mk VI Surge Force Staff, Rifthaven Mk II Purgatus Force Staff
Full Bore +2-5% Power for 5 seconds when every pellet in a shot hits the same enemy. Lawbringer Mk VI Combat Shotgun, Lorenz Mk V Kickback
Gets Hot! Up to +1-4% Critical Chance (scales on Heat Level) M35 Magnacore Mk II Plasma Gun
Ghost Immune to ranged attacks for 0.4-1.0 seconds on weak spot hit. Accatran MG Mk II Heavy Laspistol, Agripinaa Mk VIII Headhunter Autogun, Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Lucius Mk I Helbore Lasgun, Lucius Mk II Helbore Lasgun, Lucius Mk III Helbore Lasgun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun
Glory hunter +4-10% Toughness on Elite Kill. Blastoom Mk III Grenadier Gauntlet, Locke Mk IIb Spearheard Boltgun, Lorenz Mk VI Rumbler, M35 Magnacore Mk II Plasma Gun, Zarona Mk IIa Quickdraw Stub Revolver
Hammerblow +7.5-20% Impact for 1.5 seconds Hit. Stacks 5 times. Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Crucis Mk II Thunder Hammer, Indignatus Mk IVe Crusher, Standard-Issue Munitorum Sapper Shovel
Hand-Cannon +20-35% Rending on Critical Hit. Zarona Mk IIa Quickdraw Stub Revolver
Haymaker +1-4% to Instakill human-sized enemies on Chained Heavy Hit. Stacks 5 times. “Brunt Special” Mk I Bully Club, Catachan Mk III Combat Blade
Headhunter +2-5% Critical Chance on Weak Spot Hit until your next Critical Hit. Stacks 5 times. Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun, Accatran Mk VIII Headhunter Autogun, Agripinaa Mk VIII Headhunter Autogun, Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun
Headtaker +2-5 Power for 3.5s on Hit. Stacks 5 times. Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Atrox Mk II Tactical Axe, Atrox Mk IV Tactical Axe, Atrox Mk VII Tactical Axe, Crucis Mk II Thunder Hammer, Orestes Mk IV Chainaxe, Rashad Mk II Combat Axe, Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword
Hit & Run Immune to Ranged Attacks for 0.4-0.7 seconds on Close Range Kill. Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun, Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun, Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Lawbringer Mk VI Combat Shotgun
Infernus +2-3 Burn Stack(s) on Critical Hit to a maximum of 6-9 Stack(s). Accatran MG Mk II Heavy Laspistol
Infernus +1-2 Burn Stack(s) on Critical Hit to a maximum of 6-9 Stack(s). Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun
Infernus +2-3 Burn Stack(s) on Critical Hit to a maximum of 6-9 Stack(s). Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Lucius Mk I Helbore Lasgun, Lucius Mk II Helbore Lasgun, Lucius Mk III Helbore Lasgun
Inspiring Barrage Replenish 10% Toughness over time during Continuous Fire. Stacks up to 5 times. Artemia Mk III Purgation Flamer, Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun, Lus Mk III Shredder Auto pistol, Krourk Mk V Twin-Linked Heavy Stubber, Locke Mk IIb Spearheard Boltgun, Lorenz Mk V Kickback, Lorenz Mk VI Rumbler
Lacerate +1-4 Bleed Stacks on non-Weak Spot Hits. Catachan Mk III Combat Blade
Limbsplitter +10-25% on the First Attack in a Chain. Subsequent Attacks have -10-25% Power. Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Atrox Mk II Tactical Axe, Atrox Mk IV Tactical Axe, Atrox Mk VII Tactical Axe, Rashad Mk II Combat Axe, Standard-Issue Munitorum Sapper Shovel
Man-Stopper Increased Cleave on Critical Hit. Lawbringer Mk VI Combat Shotgun
Mercy Killer +20-50% Weak Spot Damage (Enemies with Bleed Stacks). Catachan Mk III Combat Blade
Momentum +7.5-15% Toughness on Multiple Melee Hit. “Brunt Special” Mk I Bully Club, Bull Butcher Mk III Cleaver, Crucis Mk II Thunder Hammer, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver, Tigrus Mk II Heavy Eviscerator
No Respite Up to 12.5-20% Damage on Hit (Staggered Enemy), scaling with Stagger. Agripinaa Mk VIII Headhunter Autogun, Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Lawbringer Mk VI Combat Shotgun, Lucius Mk I Helbore Lasgun, Lucius Mk II Helbore Lasgun, Lucius Mk III Helbore Lasgun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun
Onslaught Chaining Charged Attacks reduces their Charge Time by -4-10%. Stacks 5 times. Lucius Mk I Helbore Lasgun, Lucius Mk II Helbore Lasgun, Lucius Mk III Helbore Lasgun
Opening Salvo +7.55-15% Power on Salvo’s First Shot. Agripinaa Mk VIII Headhunter Autogun, Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun
Overpressure Up to +2-5% Power, scaling with remaining Ammunition Stacks 5 items. Artemia Mk III Purgation Flamer
Perfect Strike Critical Hits ignore Hit Mass Bonus from Armour. “Brunt Special” Mk I Bully Club, Brute-Brainer Mk III Latrine Shovel, Tigrus Mk II Heavy Eviscerator, Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword
Pierce Special Attacks ignore Hit Mass Bonus from Armour. Lorenz Mk V Kickback, Lorenz Mk VI Rumbler
Pinning Fire +5-20% Power for every Enemy you Stagger. Stacks 5 times. Locke Mk IIb Spearheard Boltgun
Pinpointing Target Up to +5-20% Power based on the Charge Time of your Weapon special and Melee Attacks. Stacks 3 times. Blastoom Mk III Grenadier Gauntlet
Point Blank +15-20% Ranged Critical Chance on Kill for 2 seconds. Zarona Mk IIa Quickdraw Stub Revolver
Powderburn +5-15% Suppression and +5-15% Recoil on close-range kill. Lus Mk III Shredder Autopistol
Power Cycler Increased Energised Duration on Chained Energised Hits. Munitorum MK III Power Sword
Precognition +2-5% Weak Spot Damage & Critical Damage for 5 seconds on successful Dodge. Catachan Mk III Combat Blade, Maccabian Mk II Dueling Sword, Maccabian Mk IV Dueling Sword, Maccabian Mk V Dueling Sword, Obscurus Mk II Blaze Force Sword
Punishing Fire +2-8% Power on Ranged Attacks for 3 seconds on Multiple Hit Special Attack. Lorenz Mk V Kickback
Punishing Salvo +5-20% Weak Spot Damage on Second and Third shots in a Salvo. Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Agripinaa Mk VIII Headhunter Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun
Quickflame +5-10% Reload Speed if Empty. Artemia Mk III Purgation Flamer
Raking Fire +15-30% Damage when shooting Enemies in the back. Accatran MG Mk II Heavy Laspistol, Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun, Lus Mk III Shredder Autopistol
Rampage +10-20% Damage for 3 seconds on Multiple Hits. Cadia Mk IV Assault Chainsword, Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Maccabian Mk II Duelling Sword, Maccabian Mk IV Duelling Sword, Maccabian Mk V Duelling Sword, Munitorum Mk III Power Sword, Tigrus Mk II Heavy Eviscerator, Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword,
Reassuringly Accurate +4-10% Toughness on Critical Hit Kill. Accatran MG Mk II Heavy Laspistol, Blastoom Mk III Grenadier Gauntlet
Rending Shockwave Up to +2-8 Rending, scaling with your charge time of Secondary Attack. Equinox Mk III Trauma Force Staff
Rev It Up +5-15% Movement Speed for 2 seconds on Weapon Special Activation. Cadia Mk IV Assault Chainsword, Orestes Mk IV Chainaxe, Tigrus Mk II Heavy Eviscerator
Riposte +2-5% Critical Chance for 5 seconds on successful Dodge. Maccabian Mk II Duelling Sword, Maccabian Mk IV Duelling Sword, Maccabian Mk V Duelling Sword, Obscurus Mk II Blaze Force Sword
Roaring Advance 5-15% Movement Speed while firing. Krourk Mk V Twin-Linked Heavy Stubber
Run ‘N’ Gun You can Hipfire with this weapon while Sprinting. Accatran MG Mk II Heavy Laspistol, Agripinaa Mk I Infantry Autogun, Columnus Mk V Infantry Autogun, Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff, Graia Mk VIII Infantry Autogun, Nomanus Mk VI Surge Force Staff, Rifthaven Mk II Purgatus Force Staff, Zarona Mk IIa Quickdraw Stub Revolver
Ruthless Backstab +20-50% Rending on Backstab Hit. Catachan Mk III Combat Blade
Savage Sweep +100-200% Cleave for 3 seconds on Multiple Melee Hit. Bull Butcher Mk III Cleaver, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver
Savage Sweep +100-200% Cleave for 3 seconds on Multiple Melee Hit. Cadia Mk IV Assault Chainsword, Tigrus Mk II Heavy Eviscerator
Savage Sweep +100-200% Cleave for 3 seconds on Multiple Melee Hit. Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Munitorum Mk III Power Sword, Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword
Scattershot +4% Critical Chance for 4 seconds on Multiple Hit. Lawbringer Mk VI Combat Shotgun
Shattering Impact +1-4 Rending (Armoured Enemies). Blastoom Mk III Grenadier Gauntlet, Locke Mk IIb Spearhead Boltgun, Lorenz Mk VI Rumbler, M35 Magnacore Mk II Plasma Gun
Shock & Awe -25-40% Enemy Hit Mass for 0.5 seconds on kill. Stacks 5 times. Crucis Mk II Thunder Hammer
Showstopper +5-20% Elite enemy Explodes on kill. Artemia Mk III Purgation Flamer
Shred +2-5% Bonus Critical Chance on repeated hits. Stacks 5 times. Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Atrox Mk II Tactical Axe, Atrox Mk IV Tactical Axe, Atrox Mk VII Tactical Axe, Cadia Mk IV Assault Chainsword, Catachan Mk I “Devil’s Claw” Sword, Catachan Mk III Combat Blade, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Maccabian Mk II Duelling Sword, Maccabian Mk IV Duelling Sword, Maccabian Mk V Duelling Sword, Obscurus Mk II Blaze Force Sword, Orestes Mk IV Chainaxe, Rashad Mk II Combat Axe, Tigrus Mk II Heavy Eviscerator
Shred Consecutive hits increase critical hit chance by 2-5% per hit. Stacks 5 times. Cadia Mk IV Assault Chainsword
Skullcrusher Targets receive 1-4 stacks of 5% Damage on stagger. Lasts 1-5 seconds. “Brunt Special” Mk I Bully Club, Achlys Mk I Power Maul, Brute-Brainer Mk III Latrine Shovel, Cadia Mk IV Assault Chainsword, Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Crucis Mk II Thunder Hammer, Indignatus Mk IVe Crusher, Orox Mk II Battle Maul & Mk II Slab Shield, Standard-Issue Munitorum Sapper Shovel
Slaughterer +7.5-15% Power for 2 seconds on kill. Stacks 5 times. Bull Butcher Mk III Cleaver, Crucis Mk II Thunder Hammer, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver, Munitorum Mk III Power Sword, Obscurus Mk II Blaze Force Sword, Orestes Mk IV Chainaxe
Smackdown +5-10% Critical Chance for 2 seconds on Special Action Hit (Staggered Enemy). “Brunt Special” Mk I Bully Club
Speedload +4-10% Reload Speed for 2 seconds after Sliding. Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun, Lus Mk III Shredder Autopistol
Speedload +4-10% Reload Speed for 2 seconds after Sliding. Accatran MG Mk II Heavy Laspistol, Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun, Lawbringer Mk VI Combat Shotgun
Stripped Down +3-9% Sprint Speed (Weapon is Active). Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun, Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun
Sunder Your Energised Attacks have increased Cleave. Munitorum Mk III Power Sword
Supercharge +1-4 Rending on Energised Hit. Munitorum Mk III Power Sword
Superiority +5% Power for 5 seconds Elite Kill. Stacks 5 times. Obscurus Mk II Blaze Force Sword
Surgical +2-5% Critical Chance while aiming. Builds Stacks over time. Stacks 5 times. Lucius Mk I Helbore Lasgun, Lucius Mk II Helbore Lasgun, Lucius Mk III Helbore Lasgun
Surgical +2-5% Critical Chance while aiming. Builds Stacks over time. Stacks 5 times. Agripinaa Mk VIII Headhunter Autogun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun
Surgical +2-5% Critical Chance while aiming. Builds Stacks over time. Stacks 5 times. Zarona Mk IIa Quickdraw Stub Revolver
Surgical +2-5% Critical Chance while aiming. Builds Stacks over time. Stacks 5 times. Locke Mk IIb Spearheard Boltgun, Lorenz Mk V Kickback
Sustained Fire +6-15% Damage on Second and Third shots in a Salvo. Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun, Agripinaa Mk I Infantry Autogun, Columnus Mk V Infantry Autogun, Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff, Graia Mk VIII Infantry Autogun, Lus Mk III Shredder Autopistol, Lucius Mk I Helbore Lasgun, Lucius Mk II Helbore Lasgun, Lucius Mk III Helbore Lasgun, Zarona Mk IIa Quickdraw Stub Revolver
Tenderiser +7.5-15% Power (next attack) on Special Action Hit. Bull Butcher Mk III Cleaver, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver
Terrifying Barrage Suppress Enemies within a 5-8m Radius on Close range kill. Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Agripinaa Mk VIII Headhunter Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff, Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun, Lawbringer Mk VI Combat Shotgun, Nomanus Mk VI Surge Force Staff, Rifthaven Mk II Purgatus Force Staff, Vraks Mk III Headhunter Autogun, Vraks VII Headhunter Autogun, Zarona Mk IIa Quickdraw Stub Revolver
Thrust Up to +5-20% Power, scaling with Charge Time (Heavy Attack). Stacks 3 times. “Brunt Special” Mk I Bully Club, Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Brute-Brainer Mk III Latrine Shovel, Bull Butcher Mk III Cleaver, Crucis Mk II Thunder Hammer, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver, Orestes Mk IV Chainaxe, Rashad Mk II Combat Axe, Standard-Issue Munitorum Sapper Shovel
Thunderous The target receives 1-4 Stack of 5% Brittleness on Hit. “Brunt Special” Mk I Bully Club, Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Brute-Brainer Mk III Latrine Shovel, Crucis Mk II Thunder Hammer, Orestes Mk IV Chainaxe. Rashad Mk II Combat Axe
Thunderstrike The target receives 1-4 Stacks of +5% Impact if already Staggered. Lasts 5s. Achlys Mk I Power Maul, Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Crucis Mk II Thunder Hammer, Indignatus Mk IVe Crusher, Orox Mk II Battle Maul & Mk II Slab Shield, Standard-Issue Munitorum Sapper Shovel
Transfer Peril Quell 2-5% of your Peril on Weak Spot Hit. Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff
Trauma +5-10% Impact for 2 seconds on Repeated Hit. Stacks 5 times. Crucis Mk II Thunder Hammer, Indignatus Mk IVe Crusher
Trickshooter 2-5% Power on Chained Weak Spot Hit ( Any Target). Stacks 5 times. Zarona Mk IIa Quickdraw Stub Revolver
Uncanny Strike +6-20% Rending on enemy Weak Spot Hit for 2.5 seconds. Stacks 5 times. Catachan Mk III Combat Blade, Maccabian Mk II Duelling Sword, Maccabian Mk IV Duelling Sword, Maccabian Mk V Duelling Sword, Obscurus Mk II Blaze Force Sword, Standard-Issue Munitorum Sapper Shovel
Unstable Power Up to +2-5% Power, scaling with Peril Obscurus Mk II Blaze Force Sword
Unstoppable Force Heavy Attacks ignore Hit Mass Bonus from Armour. Bull Butcher Mk III Cleaver, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver
Vicious Slice +2-5% Damage to Target for each Enemy already Hit by the same Attack. Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword
Volatile Impact +1-4% Charge Speed on Low Overheat. Stacks up to 5 times. M35 Magnacore Mk II Plasma Gun
Warp Flurry +-4-10% Charge Rate on chained Secondary Attack. Stacks 5 times. Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff, Nomanus Mk VI Surge Force Staff, Rifthaven Mk II Purgatus Force Staff
Warp Nexus Increases your critical hit chance by 2-5% at different increments of Peril up to 4 stacks. Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff, Nomanus Mk VI Surge Force Staff, Rifthaven Mk II Purgatus Force Staff
Wrath +10-20% Cleave on Hit. Stacks 5 times. Cadia Mk IV Assault Chainsword, Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Tigrus Mk II Heavy Eviscerator, Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword
Courtesy of darktide.gameslantern.com

Descriptions

Here are some of the keywords mentioned in the Darktide blessings list that you could use more information about.

  • Bleed: Applies stacks of bleed to the enemy, which deal damage over time. The maximum stacks you can have applied are 16, which last between 2-5 seconds.
  • Brittleness: Equates to armor penetration against armored enemies. Brittleness is a debuff applied to enemies, and all of your teammates can benefit from it. Each stack of brittleness reduces enemy armor for a certain duration of time.
  • Cleave: Refers to the additional targets hit after the first enemy is hit by your weapon
  • Impact: Increases the effectiveness of stagger on enemies.
  • Mass: How ‘dense’ an enemy is. It comes into play when taking into account things like cleaving and how much damage you can do to enemies with different masses.
  • Rending: Increases armor penetration. This is a player buff, compared to Brittleness which is an enemy debuff.
  • Salvo: One salvo is all the shots that happen until recoil fully resets, either by swapping off and back onto the weapon or just not firing for a period of time.
  • Suppression: Suppression against enemies causes them to run away and seek cover. Moreover, Suppression against you causes your weapon to knock around whilst in ADS and increases inaccuracy.
  • Stagger: Interrupting enemies on hit. Staggering enemies can knock them off balance.
  • Toughness: It is the Blue Shield above your health bar. This takes damage in place of your health until it reaches zero, after which your health goes down. However, if you get hit by melee when below 100 toughness, you will also lose health.
  • Weakspot: The weak spots of enemies to which weapons do increased damage.

These are just some of the keywords that have been briefly explained to help you get better know-how on the game; you can get detailed and more information here.

How to Get Blessings

Every weapon in Darktide comes equipped with a blessing, and this blessing can vary from weapon to weapon. In addition, for players to create their own custom builds and metas, they have certain blessings which they need to acquire and there is a number of ways to do this

Earn Blessing

darktide shrine of omnissiah

Extraction of blessings can be done if you visit the Shrine of Omnissiah. If you offer your weapon to the Hadron, you will obtain a Votive Offering. You can use this Votive Offering to extract the blessing you wish to acquire, off of the weapon it is on. Finally, applying this blessing to the weapon of your liking and overwriting its previous blessing is called Re-Bless

You can even combine these offerings in the Combine Blessings action to get an even stronger offering but you can only combine up to 3 offerings. Currently, offerings have a maximum tier of IV.

Darktide hadron

Consecrate

Darktide consecrate

Consecrating a weapon or curio increases its sanctity, improving its effectiveness along with adding a random Perk or Blessing. This random addition depends on the item’s type and new sanctity level.

Final Remarks

In conclusion, Blessings are a major mechanic in Warhammer40k Darktide, and an understanding of them is crucial if you want to optimize weapons.

With the right idea on which blessings to combo with weapons and perks, along with the help of this list, you can save time looking for what blessing is available on what weapon and get straight to business, surviving and slaying every monstrosity in your path!
Be sure to check our article on what some of the best blessings are and take a look at the best Psyker Build Guide.

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