In this article, we will provide you with a comprehensive description of the darktide blessings list in Warhammer 40,000: Darktide. With the help of this article, you will be able to find the blessing you want on whichever specific weapon you desire to help you slay all the monstrosities.
Key Takeaways
- There are 121 Blessings in Darktide, and some of them are available for specific weapons.
- Effects in this game can be categorized as buffs and debuffs, Brittleness being a debuff and Rending being a buff.
- Almost all crafting upgrades and blessing actions can be found at the Shrine of omnissiah where some actions, Fatshark, still plans to be implemented.
- You can gain blessings by extracting them with votive offerings and re-applying them to different weapons.
Blessings List
The table below provides detailed information on the Darktide Blessings List, their traits along with what weapons they are available. Furthermore, there is an explanation for some of the Keywords below the table.
BLESSINGS | TRAITS | WEAPONS |
Adhesive Charge | Your Grenades stick to Monstrosities. | Lorenz Mk VI Rumbler |
All or Nothing | Up to +2-5% Power, scaling with Stamina. | Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Atrox Mk II Tactical Axe, Atrox Mk IV Tactical Axe, Atrox Mk VII Tactical Axe |
Bash | +1-4% Critical Chance for 3 seconds on Punishing Enemies. | Bull Butcher Mk III Cleaver, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver |
Between the Eyes | Clears Suppression (Self) & grants Suppression Immunity(Self) for 0.6-0.9s on Weak Spot Hit. | Accatran MG Mk II Heavy Laspistol, Agripinaa Mk VIII Headhunter Autogun, Kantrael MG la Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun |
Blaze Away | Up to +2% Power based on how long you keep shooting. | Artemia Mk III Purgation Flamer, Blastoom Mk III Grenadier Gauntlet, Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun, Lus Mk III Shredder Auto pistol, Krourk Mk V Twin-Linked Heavy Stubber, Lorenz Mk V Kickback, M35 Magnacore Mk II Plasma Gun |
Blazing Spirit | Enemies gain +1-2 Stacks of Soulblaze on Critical Hit. | Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff |
Blazing Spirit | Enemies gain +2-4 Stacks of Soulblaze on Critical Hit. | Obscurus Mk II Blaze Force Sword |
Bloodletter | +2-4 Bleed Stacks from Special Attacks. | Cadia Mk IV Assault Chainsword, Orestes Mk IV Chainaxe, Tigrus Mk II Heavy Eviscerator |
Bloodthirsty | 100% Critical Chance on Special Attack Kill. | Cadia Mk IV Assault Chainsword |
Born in Blood | +1-2.5% Toughness on Close Range Kill. | Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun |
Brutal Momentum | Ignore Enemy Hit Mass for 1.5-4.5 seconds on Weak Spot Kill. | Achlys Mk I Power Maul, Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Atrox Mk II Tactical Axe, Atrox Mk IV Tactical Axe, Atrox Mk VII Tactical Axe, Brute-Brainer MK III Latrine Shovel, Munitorum MK III Power Sword, Orox Mk II Battle Maul & Mk II Slab Shield, Rashad Mk Combat Axe, Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword |
Can Opener | +1-4 Rending on Special Attack (Armoured enemies). | Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun |
Cavalcade | +1-4% Critical Chance. Stacks up to 5 based on the duration of Continuous Fire. | Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun, lUS Mk III Shredder Auto pistol, Locke MK IIb Spearheard Boltgun |
Ceaseless Barrage | Continuous firing increases Suppression over time. | Krourk Mk V Twin-Linked Heavy Stubber |
Charmed Reload | +8 Bullets loaded on Critical Hit. | Krourk Mk V Twin-Linked Heavy Stubber |
Confident Strike | +5-8% Toughness on Chained Hit. | “Brunt Special” Mk I Bully Club, Achlys Mk I Power Maul, Brute-Brainer Mk III Latrine Shovel, Bull Butcher Mk III Cleaver, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver, Orox Mk II Battle Maul & Mk II Slab Shield |
Crucian Roulette | +4% Critical Chance for each empty chamber in your weapon. | Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Agripinaa Mk VIII Headhunter Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun, Zarona Mk IIa Quickdraw Stub Revolver |
Deadly Accurate | Adds 27.5-50% additional damage on crit weak spot hits. | Agripinaa Mk VIII Headhunter Autogun, Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun |
Deathblow | Ignore Enemy Hit Mass for 3.5 seconds on Weak Spot Kill. | Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword |
Deathspitter | +5-6.5% Power for 1-1.375 seconds on Close Range Kill. | Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun, Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun, Krourk Mk V Twin-Linked Heavy Stubber, Lawbringer Mk VI Combat Shotgun |
Decapitator | +10-25% Rending for 5 seconds on Enemy One-Shot. Stacks 3-5 times. | Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Atrox Mk II Tactical Axe, Atrox Mk IV Tactical Axe, Atrox Mk VII Tactical Axe, Rashad Mk II Combat Axe |
Decimator | +10-20% Power on Hit. Stacks 5 times. | Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Atrox Mk II Tactical Axe, Atrox Mk IV Tactical Axe, Atrox Mk VII Tactical Axe, Rashad Mk II Combat Axe, Standard-Issue Munitorum Sapper Shovel |
Deflector | This Weapon blocks both Melee and Ranged attacks. Additionally, Block Cost is reduced by 3-12%. |
Obscurus Mk II Blaze Force Sword |
Devastating Strike | Ignore Enemy Hit Mass on Critical Hit. Lasts 2-4 seconds. | Cadia Mk IV Assault Chainsword |
Devastating Strike | Ignore Enemy Hit Mass on Critical Hit. Lasts 2-4 seconds. | Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword |
Devastating Strike | Ignore Enemy Hit Mass on Critical Hit. Lasts 3-4 seconds. | Bull Butcher Mk III Cleaver, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver |
Dumdum | +1-2.5% Close Range damage on Repeated hits. Stacks 5 times. | Accatran MG Mk II Heavy Laspistol, Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun, Agripinaa Mk I Infantry Autogun, Columnus Mk V Infantry Autogun, Graia Mk VIII Infantry Autogun, Krourk Mk V Twin-Linked Heavy Stubber |
Efficiency | +33% Reduced Ammo use after not shooting for 5.5-4 seconds. | Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun |
Executor | +2-5% on Repeated Weak Spot Hit. Stacks 5 times. | Catachan Mk III Combat Blade, Obscurus Mk II Blaze Force Sword |
Exorcist | Quell 2-5% of Peril on repeated weak spot hits. | Obscurus Mk II Blaze Force Sword |
Expansive | +2-5% Melee Power for 4 seconds on Hitting 3 or more Enemies with a Ranged Attack. | Lorenz Mk V Kickback |
Falter | +30-60% Target Stagger on Weak Spot Hit. | Agripinaa Mk VIII Headhunter Autogun, Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Lucius Mk I Helbore Lasgun, Lucius Mk II Helbore Lasgun, Lucius Mk III Helbore Lasgun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun |
Fan the Flames | Primary Attack ignores 30-60% Stagger Resistance on Burning Enemies. | Artemia Mk III Purgation Flamer |
Fire Frenzy | Gain 4-10% Power increase against nearby enemies for 1.75 seconds after killing an enemy at close range. | Agripinaa Mk I Infantry Autogun, Columnus Mk V Infantry Autogun, Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun, Graia Mk VIII Infantry Autogun, Lawbringer Mk VI Combat Shotgun |
Flechette | +1 Bleed Stacks on Critical Hit. | Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun, Lawbringer Mk VI Combat Shotgun |
Flesh Tearer | +1-4 Bleed Stacks on Critical Hits. | Catachan Mk III Combat Blade |
Focused Channeling | Your Secondary Attack cannot be interrupted. | Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff, Nomanus Mk VI Surge Force Staff, Rifthaven Mk II Purgatus Force Staff |
Full Bore | +2-5% Power for 5 seconds when every pellet in a shot hits the same enemy. | Lawbringer Mk VI Combat Shotgun, Lorenz Mk V Kickback |
Gets Hot! | Up to +1-4% Critical Chance (scales on Heat Level) | M35 Magnacore Mk II Plasma Gun |
Ghost | Immune to ranged attacks for 0.4-1.0 seconds on weak spot hit. | Accatran MG Mk II Heavy Laspistol, Agripinaa Mk VIII Headhunter Autogun, Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Lucius Mk I Helbore Lasgun, Lucius Mk II Helbore Lasgun, Lucius Mk III Helbore Lasgun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun |
Glory hunter | +4-10% Toughness on Elite Kill. | Blastoom Mk III Grenadier Gauntlet, Locke Mk IIb Spearheard Boltgun, Lorenz Mk VI Rumbler, M35 Magnacore Mk II Plasma Gun, Zarona Mk IIa Quickdraw Stub Revolver |
Hammerblow | +7.5-20% Impact for 1.5 seconds Hit. Stacks 5 times. | Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Crucis Mk II Thunder Hammer, Indignatus Mk IVe Crusher, Standard-Issue Munitorum Sapper Shovel |
Hand-Cannon | +20-35% Rending on Critical Hit. | Zarona Mk IIa Quickdraw Stub Revolver |
Haymaker | +1-4% to Instakill human-sized enemies on Chained Heavy Hit. Stacks 5 times. | “Brunt Special” Mk I Bully Club, Catachan Mk III Combat Blade |
Headhunter | +2-5% Critical Chance on Weak Spot Hit until your next Critical Hit. Stacks 5 times. | Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun, Accatran Mk VIII Headhunter Autogun, Agripinaa Mk VIII Headhunter Autogun, Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun |
Headtaker | +2-5 Power for 3.5s on Hit. Stacks 5 times. | Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Atrox Mk II Tactical Axe, Atrox Mk IV Tactical Axe, Atrox Mk VII Tactical Axe, Crucis Mk II Thunder Hammer, Orestes Mk IV Chainaxe, Rashad Mk II Combat Axe, Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword |
Hit & Run | Immune to Ranged Attacks for 0.4-0.7 seconds on Close Range Kill. | Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun, Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun, Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Lawbringer Mk VI Combat Shotgun |
Infernus | +2-3 Burn Stack(s) on Critical Hit to a maximum of 6-9 Stack(s). | Accatran MG Mk II Heavy Laspistol |
Infernus | +1-2 Burn Stack(s) on Critical Hit to a maximum of 6-9 Stack(s). | Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun |
Infernus | +2-3 Burn Stack(s) on Critical Hit to a maximum of 6-9 Stack(s). | Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Lucius Mk I Helbore Lasgun, Lucius Mk II Helbore Lasgun, Lucius Mk III Helbore Lasgun |
Inspiring Barrage | Replenish 10% Toughness over time during Continuous Fire. Stacks up to 5 times. | Artemia Mk III Purgation Flamer, Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun, Lus Mk III Shredder Auto pistol, Krourk Mk V Twin-Linked Heavy Stubber, Locke Mk IIb Spearheard Boltgun, Lorenz Mk V Kickback, Lorenz Mk VI Rumbler |
Lacerate | +1-4 Bleed Stacks on non-Weak Spot Hits. | Catachan Mk III Combat Blade |
Limbsplitter | +10-25% on the First Attack in a Chain. Subsequent Attacks have -10-25% Power. | Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Atrox Mk II Tactical Axe, Atrox Mk IV Tactical Axe, Atrox Mk VII Tactical Axe, Rashad Mk II Combat Axe, Standard-Issue Munitorum Sapper Shovel |
Man-Stopper | Increased Cleave on Critical Hit. | Lawbringer Mk VI Combat Shotgun |
Mercy Killer | +20-50% Weak Spot Damage (Enemies with Bleed Stacks). | Catachan Mk III Combat Blade |
Momentum | +7.5-15% Toughness on Multiple Melee Hit. | “Brunt Special” Mk I Bully Club, Bull Butcher Mk III Cleaver, Crucis Mk II Thunder Hammer, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver, Tigrus Mk II Heavy Eviscerator |
No Respite | Up to 12.5-20% Damage on Hit (Staggered Enemy), scaling with Stagger. | Agripinaa Mk VIII Headhunter Autogun, Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Lawbringer Mk VI Combat Shotgun, Lucius Mk I Helbore Lasgun, Lucius Mk II Helbore Lasgun, Lucius Mk III Helbore Lasgun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun |
Onslaught | Chaining Charged Attacks reduces their Charge Time by -4-10%. Stacks 5 times. | Lucius Mk I Helbore Lasgun, Lucius Mk II Helbore Lasgun, Lucius Mk III Helbore Lasgun |
Opening Salvo | +7.55-15% Power on Salvo’s First Shot. | Agripinaa Mk VIII Headhunter Autogun, Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun |
Overpressure | Up to +2-5% Power, scaling with remaining Ammunition Stacks 5 items. | Artemia Mk III Purgation Flamer |
Perfect Strike | Critical Hits ignore Hit Mass Bonus from Armour. | “Brunt Special” Mk I Bully Club, Brute-Brainer Mk III Latrine Shovel, Tigrus Mk II Heavy Eviscerator, Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword |
Pierce | Special Attacks ignore Hit Mass Bonus from Armour. | Lorenz Mk V Kickback, Lorenz Mk VI Rumbler |
Pinning Fire | +5-20% Power for every Enemy you Stagger. Stacks 5 times. | Locke Mk IIb Spearheard Boltgun |
Pinpointing Target | Up to +5-20% Power based on the Charge Time of your Weapon special and Melee Attacks. Stacks 3 times. | Blastoom Mk III Grenadier Gauntlet |
Point Blank | +15-20% Ranged Critical Chance on Kill for 2 seconds. | Zarona Mk IIa Quickdraw Stub Revolver |
Powderburn | +5-15% Suppression and +5-15% Recoil on close-range kill. | Lus Mk III Shredder Autopistol |
Power Cycler | Increased Energised Duration on Chained Energised Hits. | Munitorum MK III Power Sword |
Precognition | +2-5% Weak Spot Damage & Critical Damage for 5 seconds on successful Dodge. | Catachan Mk III Combat Blade, Maccabian Mk II Dueling Sword, Maccabian Mk IV Dueling Sword, Maccabian Mk V Dueling Sword, Obscurus Mk II Blaze Force Sword |
Punishing Fire | +2-8% Power on Ranged Attacks for 3 seconds on Multiple Hit Special Attack. | Lorenz Mk V Kickback |
Punishing Salvo | +5-20% Weak Spot Damage on Second and Third shots in a Salvo. | Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Agripinaa Mk VIII Headhunter Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun |
Quickflame | +5-10% Reload Speed if Empty. | Artemia Mk III Purgation Flamer |
Raking Fire | +15-30% Damage when shooting Enemies in the back. | Accatran MG Mk II Heavy Laspistol, Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun, Lus Mk III Shredder Autopistol |
Rampage | +10-20% Damage for 3 seconds on Multiple Hits. | Cadia Mk IV Assault Chainsword, Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Maccabian Mk II Duelling Sword, Maccabian Mk IV Duelling Sword, Maccabian Mk V Duelling Sword, Munitorum Mk III Power Sword, Tigrus Mk II Heavy Eviscerator, Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword, |
Reassuringly Accurate | +4-10% Toughness on Critical Hit Kill. | Accatran MG Mk II Heavy Laspistol, Blastoom Mk III Grenadier Gauntlet |
Rending Shockwave | Up to +2-8 Rending, scaling with your charge time of Secondary Attack. | Equinox Mk III Trauma Force Staff |
Rev It Up | +5-15% Movement Speed for 2 seconds on Weapon Special Activation. | Cadia Mk IV Assault Chainsword, Orestes Mk IV Chainaxe, Tigrus Mk II Heavy Eviscerator |
Riposte | +2-5% Critical Chance for 5 seconds on successful Dodge. | Maccabian Mk II Duelling Sword, Maccabian Mk IV Duelling Sword, Maccabian Mk V Duelling Sword, Obscurus Mk II Blaze Force Sword |
Roaring Advance | 5-15% Movement Speed while firing. | Krourk Mk V Twin-Linked Heavy Stubber |
Run ‘N’ Gun | You can Hipfire with this weapon while Sprinting. | Accatran MG Mk II Heavy Laspistol, Agripinaa Mk I Infantry Autogun, Columnus Mk V Infantry Autogun, Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff, Graia Mk VIII Infantry Autogun, Nomanus Mk VI Surge Force Staff, Rifthaven Mk II Purgatus Force Staff, Zarona Mk IIa Quickdraw Stub Revolver |
Ruthless Backstab | +20-50% Rending on Backstab Hit. | Catachan Mk III Combat Blade |
Savage Sweep | +100-200% Cleave for 3 seconds on Multiple Melee Hit. | Bull Butcher Mk III Cleaver, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver |
Savage Sweep | +100-200% Cleave for 3 seconds on Multiple Melee Hit. | Cadia Mk IV Assault Chainsword, Tigrus Mk II Heavy Eviscerator |
Savage Sweep | +100-200% Cleave for 3 seconds on Multiple Melee Hit. | Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Munitorum Mk III Power Sword, Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword |
Scattershot | +4% Critical Chance for 4 seconds on Multiple Hit. | Lawbringer Mk VI Combat Shotgun |
Shattering Impact | +1-4 Rending (Armoured Enemies). | Blastoom Mk III Grenadier Gauntlet, Locke Mk IIb Spearhead Boltgun, Lorenz Mk VI Rumbler, M35 Magnacore Mk II Plasma Gun |
Shock & Awe | -25-40% Enemy Hit Mass for 0.5 seconds on kill. Stacks 5 times. | Crucis Mk II Thunder Hammer |
Showstopper | +5-20% Elite enemy Explodes on kill. | Artemia Mk III Purgation Flamer |
Shred | +2-5% Bonus Critical Chance on repeated hits. Stacks 5 times. | Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Atrox Mk II Tactical Axe, Atrox Mk IV Tactical Axe, Atrox Mk VII Tactical Axe, Cadia Mk IV Assault Chainsword, Catachan Mk I “Devil’s Claw” Sword, Catachan Mk III Combat Blade, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Maccabian Mk II Duelling Sword, Maccabian Mk IV Duelling Sword, Maccabian Mk V Duelling Sword, Obscurus Mk II Blaze Force Sword, Orestes Mk IV Chainaxe, Rashad Mk II Combat Axe, Tigrus Mk II Heavy Eviscerator |
Shred | Consecutive hits increase critical hit chance by 2-5% per hit. Stacks 5 times. | Cadia Mk IV Assault Chainsword |
Skullcrusher | Targets receive 1-4 stacks of 5% Damage on stagger. Lasts 1-5 seconds. | “Brunt Special” Mk I Bully Club, Achlys Mk I Power Maul, Brute-Brainer Mk III Latrine Shovel, Cadia Mk IV Assault Chainsword, Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Crucis Mk II Thunder Hammer, Indignatus Mk IVe Crusher, Orox Mk II Battle Maul & Mk II Slab Shield, Standard-Issue Munitorum Sapper Shovel |
Slaughterer | +7.5-15% Power for 2 seconds on kill. Stacks 5 times. | Bull Butcher Mk III Cleaver, Crucis Mk II Thunder Hammer, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver, Munitorum Mk III Power Sword, Obscurus Mk II Blaze Force Sword, Orestes Mk IV Chainaxe |
Smackdown | +5-10% Critical Chance for 2 seconds on Special Action Hit (Staggered Enemy). | “Brunt Special” Mk I Bully Club |
Speedload | +4-10% Reload Speed for 2 seconds after Sliding. | Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun, Lus Mk III Shredder Autopistol |
Speedload | +4-10% Reload Speed for 2 seconds after Sliding. | Accatran MG Mk II Heavy Laspistol, Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun, Lawbringer Mk VI Combat Shotgun |
Stripped Down | +3-9% Sprint Speed (Weapon is Active). | Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun, Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun |
Sunder | Your Energised Attacks have increased Cleave. | Munitorum Mk III Power Sword |
Supercharge | +1-4 Rending on Energised Hit. | Munitorum Mk III Power Sword |
Superiority | +5% Power for 5 seconds Elite Kill. Stacks 5 times. | Obscurus Mk II Blaze Force Sword |
Surgical | +2-5% Critical Chance while aiming. Builds Stacks over time. Stacks 5 times. | Lucius Mk I Helbore Lasgun, Lucius Mk II Helbore Lasgun, Lucius Mk III Helbore Lasgun |
Surgical | +2-5% Critical Chance while aiming. Builds Stacks over time. Stacks 5 times. | Agripinaa Mk VIII Headhunter Autogun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun |
Surgical | +2-5% Critical Chance while aiming. Builds Stacks over time. Stacks 5 times. | Zarona Mk IIa Quickdraw Stub Revolver |
Surgical | +2-5% Critical Chance while aiming. Builds Stacks over time. Stacks 5 times. | Locke Mk IIb Spearheard Boltgun, Lorenz Mk V Kickback |
Sustained Fire | +6-15% Damage on Second and Third shots in a Salvo. | Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun, Agripinaa Mk I Infantry Autogun, Columnus Mk V Infantry Autogun, Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff, Graia Mk VIII Infantry Autogun, Lus Mk III Shredder Autopistol, Lucius Mk I Helbore Lasgun, Lucius Mk II Helbore Lasgun, Lucius Mk III Helbore Lasgun, Zarona Mk IIa Quickdraw Stub Revolver |
Tenderiser | +7.5-15% Power (next attack) on Special Action Hit. | Bull Butcher Mk III Cleaver, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver |
Terrifying Barrage | Suppress Enemies within a 5-8m Radius on Close range kill. | Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Agripinaa Mk VIII Headhunter Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff, Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun, Lawbringer Mk VI Combat Shotgun, Nomanus Mk VI Surge Force Staff, Rifthaven Mk II Purgatus Force Staff, Vraks Mk III Headhunter Autogun, Vraks VII Headhunter Autogun, Zarona Mk IIa Quickdraw Stub Revolver |
Thrust | Up to +5-20% Power, scaling with Charge Time (Heavy Attack). Stacks 3 times. | “Brunt Special” Mk I Bully Club, Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Brute-Brainer Mk III Latrine Shovel, Bull Butcher Mk III Cleaver, Crucis Mk II Thunder Hammer, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver, Orestes Mk IV Chainaxe, Rashad Mk II Combat Axe, Standard-Issue Munitorum Sapper Shovel |
Thunderous | The target receives 1-4 Stack of 5% Brittleness on Hit. | “Brunt Special” Mk I Bully Club, Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Brute-Brainer Mk III Latrine Shovel, Crucis Mk II Thunder Hammer, Orestes Mk IV Chainaxe. Rashad Mk II Combat Axe |
Thunderstrike | The target receives 1-4 Stacks of +5% Impact if already Staggered. Lasts 5s. | Achlys Mk I Power Maul, Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Crucis Mk II Thunder Hammer, Indignatus Mk IVe Crusher, Orox Mk II Battle Maul & Mk II Slab Shield, Standard-Issue Munitorum Sapper Shovel |
Transfer Peril | Quell 2-5% of your Peril on Weak Spot Hit. | Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff |
Trauma | +5-10% Impact for 2 seconds on Repeated Hit. Stacks 5 times. | Crucis Mk II Thunder Hammer, Indignatus Mk IVe Crusher |
Trickshooter | 2-5% Power on Chained Weak Spot Hit ( Any Target). Stacks 5 times. | Zarona Mk IIa Quickdraw Stub Revolver |
Uncanny Strike | +6-20% Rending on enemy Weak Spot Hit for 2.5 seconds. Stacks 5 times. | Catachan Mk III Combat Blade, Maccabian Mk II Duelling Sword, Maccabian Mk IV Duelling Sword, Maccabian Mk V Duelling Sword, Obscurus Mk II Blaze Force Sword, Standard-Issue Munitorum Sapper Shovel |
Unstable Power | Up to +2-5% Power, scaling with Peril | Obscurus Mk II Blaze Force Sword |
Unstoppable Force | Heavy Attacks ignore Hit Mass Bonus from Armour. | Bull Butcher Mk III Cleaver, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver |
Vicious Slice | +2-5% Damage to Target for each Enemy already Hit by the same Attack. | Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword |
Volatile Impact | +1-4% Charge Speed on Low Overheat. Stacks up to 5 times. | M35 Magnacore Mk II Plasma Gun |
Warp Flurry | +-4-10% Charge Rate on chained Secondary Attack. Stacks 5 times. | Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff, Nomanus Mk VI Surge Force Staff, Rifthaven Mk II Purgatus Force Staff |
Warp Nexus | Increases your critical hit chance by 2-5% at different increments of Peril up to 4 stacks. | Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff, Nomanus Mk VI Surge Force Staff, Rifthaven Mk II Purgatus Force Staff |
Wrath | +10-20% Cleave on Hit. Stacks 5 times. | Cadia Mk IV Assault Chainsword, Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Tigrus Mk II Heavy Eviscerator, Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword |
Descriptions
Here are some of the keywords mentioned in the Darktide blessings list that you could use more information about.
- Bleed: Applies stacks of bleed to the enemy, which deal damage over time. The maximum stacks you can have applied are 16, which last between 2-5 seconds.
- Brittleness: Equates to armor penetration against armored enemies. Brittleness is a debuff applied to enemies, and all of your teammates can benefit from it. Each stack of brittleness reduces enemy armor for a certain duration of time.
- Cleave: Refers to the additional targets hit after the first enemy is hit by your weapon
- Impact: Increases the effectiveness of stagger on enemies.
- Mass: How ‘dense’ an enemy is. It comes into play when taking into account things like cleaving and how much damage you can do to enemies with different masses.
- Rending: Increases armor penetration. This is a player buff, compared to Brittleness which is an enemy debuff.
- Salvo: One salvo is all the shots that happen until recoil fully resets, either by swapping off and back onto the weapon or just not firing for a period of time.
- Suppression: Suppression against enemies causes them to run away and seek cover. Moreover, Suppression against you causes your weapon to knock around whilst in ADS and increases inaccuracy.
- Stagger: Interrupting enemies on hit. Staggering enemies can knock them off balance.
- Toughness: It is the Blue Shield above your health bar. This takes damage in place of your health until it reaches zero, after which your health goes down. However, if you get hit by melee when below 100 toughness, you will also lose health.
- Weakspot: The weak spots of enemies to which weapons do increased damage.
These are just some of the keywords that have been briefly explained to help you get better know-how on the game; you can get detailed and more information here.
How to Get Blessings
Every weapon in Darktide comes equipped with a blessing, and this blessing can vary from weapon to weapon. In addition, for players to create their own custom builds and metas, they have certain blessings which they need to acquire and there is a number of ways to do this
Earn Blessing
Extraction of blessings can be done if you visit the Shrine of Omnissiah. If you offer your weapon to the Hadron, you will obtain a Votive Offering. You can use this Votive Offering to extract the blessing you wish to acquire, off of the weapon it is on. Finally, applying this blessing to the weapon of your liking and overwriting its previous blessing is called Re-Bless
You can even combine these offerings in the Combine Blessings action to get an even stronger offering but you can only combine up to 3 offerings. Currently, offerings have a maximum tier of IV.
Consecrate
Consecrating a weapon or curio increases its sanctity, improving its effectiveness along with adding a random Perk or Blessing. This random addition depends on the item’s type and new sanctity level.
Final Remarks
In conclusion, Blessings are a major mechanic in Warhammer40k Darktide, and an understanding of them is crucial if you want to optimize weapons.
With the right idea on which blessings to combo with weapons and perks, along with the help of this list, you can save time looking for what blessing is available on what weapon and get straight to business, surviving and slaying every monstrosity in your path!
Be sure to check our article on what some of the best blessings are and take a look at the best Psyker Build Guide.
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